Streaming Hammer of Virtue during the Indie Cade Festival. Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interaction
Streaming Hammer of Virtue during the Indie Cade Festival.
Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interactions in a wild adventure.
Streaming Hammer of Virtue during the Indie Cade Festival. Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interaction
Streaming Hammer of Virtue during the Indie Cade Festival.
Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interactions in a wild adventure.
Hi all, Thanks for all the support and feedback. I hope my change will improve your experience with Hammer of Virtue. Today I release the first version of the Horde Mode. It is only one map so far since I want to get feedback from the audience, and I also need to check for bugs.
Hi all,
Thanks for all the support and feedback. I hope my change will improve your experience with Hammer of Virtue. Today I release the first version of the Horde Mode. It is only one map so far since I want to get feedback from the audience, and I also need to check for bugs. Please let me know what you think.
Patch Notes: 1. Horde Mode on the construction level including leaderboard. 2. Bug fixes on the dark level 3. Bug fixes with the Japanese language.
Thank you everybody for the feedback so far. Let me know in the comments if there is anything else you want me to add or fix. I have added one new enemy to level 6 to make the level more fun please let me know what you think. See below for patch notes. On the next patch I will fo
Thank you everybody for the feedback so far. Let me know in the comments if there is anything else you want me to add or fix.
I have added one new enemy to level 6 to make the level more fun please let me know what you think. See below for patch notes.
On the next patch I will focus to implement the Horde Mode. After that I will create Hard mode.
Patch Notes:
1. New enemy on level 6 2. Improvements to framerate
In Patch 3 I have focused on stronger impact from destruction. Thank you everybody for all the support and constructive feedback. Since I am now treating this game as an Early Access game I have lowered the price for those who have already purchased the game can contact me on jen
In Patch 3 I have focused on stronger impact from destruction. Thank you everybody for all the support and constructive feedback. Since I am now treating this game as an Early Access game I have lowered the price for those who have already purchased the game can contact me on [email protected] for compensation in terms of access to my other games.
Bigger enemies are now more susceptible to fast debris, becoming stunned upon impact. This means leveraging the environment will prove even more advantageous. The T-Rex and Spinosaurus has also been nerfed. Since the game now is getting easier, I plan to create a Hard Mode at a later date.
Roadmap right now.
1. Polish and further improvement of destruction 2. Maybe change some of the more boring levels 3. Horde Mode 4. Hard Mode
Patch Notes 1. Bigger enemies now have an extended stun duration from debris. 2. Trex is slowed down 3. Spinosaurus is slowed down 4. The bear's ragdoll can now interact with and damage other objects and enemies. 5. More stones on the forest levels.
Hi All, This time I have focused on improving the general performance. I have rewritten a lot of the damage system in order to get the framerate up. This has also made it possible to make the enemies more sensitive to crashing buildings. The game has become significant easier so
Hi All,
This time I have focused on improving the general performance. I have rewritten a lot of the damage system in order to get the framerate up. This has also made it possible to make the enemies more sensitive to crashing buildings.
The game has become significant easier so I will add a Hard mode at a later date.
in the next patch I will focus on making the enemies be more stunned in they are hit but quick flying debris. After that I plan to focus on Horde Mode.
Please let me know if there are any thing else you want me to implement.
Hi All, First of all, thanks everybody for the great constructive feedback. This is the first patch of many. The biggest changes: 1. The bears now also take damage if you hit them from far away. 2. Enemies also takes more damage when houses fall down on them however this was quit
Hi All,
First of all, thanks everybody for the great constructive feedback. This is the first patch of many.
The biggest changes: 1. The bears now also take damage if you hit them from far away. 2. Enemies also takes more damage when houses fall down on them however this was quite heavy for performance so I could not fully implement this feature. I will work on it more. 3. The Lock-On Bug is fixed
Roadmap:
Next Patch will focus on performance and future improve damage when building fall on top of enemies. Bigger things that I plan to implement in later updates include Horde Mode and Hard mode to increase the length of the game.
Patch Notes: 1. The bears now also take damage if you hit them from far away. 2. Enemies also takes more damage when houses fall down on them however this was quite heavy for performance so I could not fully implement this feature. I will work on it more. 3. The Lock-On Bug is fixed. 4. You now go directly to the next level when you finish a level instead of going to the menu. 5. The first T-Rex level includes an explainer on how the kill the beast. 6. Sound in the 2 player versus mode is fixed. 7. You can now restart the game in the pause menu. 8. Some general bug fixes including a sound bug.
Hi all, The game has had a negative reception. In order to make more players happy with the game I will continue to update the game until it is in a better state. Constructive Criticism is very welcome.
Hi all,
The game has had a negative reception. In order to make more players happy with the game I will continue to update the game until it is in a better state.
Finally the time have come to reveal the release date. I am so happy that the game will be out on the 7th of August. I hope you all we will enjoy! Fight through over 20 stages set in abandoned neighborhoods, construction sites, and more. Juggle incoming attacks from sword-wieldin
Finally the time have come to reveal the release date. I am so happy that the game will be out on the 7th of August. I hope you all we will enjoy!
Fight through over 20 stages set in abandoned neighborhoods, construction sites, and more. Juggle incoming attacks from sword-wielding monkeys, deliver crushing uppercuts to send foes sky-high, and avoid fearsome armored bears before launching deadly counterattacks. Improvise with physics objects like steel beams, barrels, and billboards to gain the upper hand and cut through approaching enemies.
Bring a friend to the fight in 10 unique split-screen couch co-op maps – but take heed of friendly fire once the hammers start swinging. Turn co-op buddies into co-op weapons of mass destruction by launching them into the fray with a well-timed strike, or turn a friend into an enemy with split-screen deathmatches where each player controls their own army to find out whose hammer is the mightiest.
Hi all, Just a short stream to show the updates to Hammer of Virtue. I will show that you now can get life from hitting stuff into the enemies and the great fast travel.
Hi all,
Just a short stream to show the updates to Hammer of Virtue.
I will show that you now can get life from hitting stuff into the enemies and the great fast travel.
Hi all, Development is going forward but since we added both Splitscreen Co-Op and deatch match we are forced to delay the release to Q3 2023. We hope that you will enjoy the game when it comes out and that the wait will have been worth it.
Hi all,
Development is going forward but since we added both Splitscreen Co-Op and deatch match we are forced to delay the release to Q3 2023.
We hope that you will enjoy the game when it comes out and that the wait will have been worth it.
Hammer of Virtue has powered up its might and will now release with split-screen Co-Op and deathmatch. 10 Unique levels have been designed for some Co-Op madness. The players need to embrace the chaos and use the destruction to their advantage or why not just hit their Co-op part
Hammer of Virtue has powered up its might and will now release with split-screen Co-Op and deathmatch.
10 Unique levels have been designed for some Co-Op madness. The players need to embrace the chaos and use the destruction to their advantage or why not just hit their Co-op partner into the enemy from a safe distance. When one of the brave hammering soldiers perish a perfectly timed block from their partner will revive the fallen soldier. A Couch Co-Op experience tailored made for laughter and chaos.
The players get to control their very own army in Deathmatch. Cunning use of armored bears and monkeys will show who is the true champion. Here the players are presented with hard strategic choices, should the army attack the other player or should it be smashed into the enemy with a good hammer swing? Two game variations are created to get most out of the hammer bashing: first kill wins and scored match.
Furthermore, a deep fast travel system has been implemented to quicker get the player into the action. Smashing the hammer into the ground will make the player fly uncontrollably forward. And if a structure is in the way of the flight path that structure is no more. A Demo is out today on STEAM with 2 Co-Op Levels and the new extremely deep fast travel system.
Streaming Hammer of Virtue during the Indie Cade Festival. Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interaction
Streaming Hammer of Virtue during the Indie Cade Festival.
Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interactions in a wild adventure.
Streaming Hammer of Virtue during the Indie Cade Festival. Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interaction
Streaming Hammer of Virtue during the Indie Cade Festival.
Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interactions in a wild adventure.
Streaming Hammer of Virtue during the Indie Cade Festival. Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interaction
Streaming Hammer of Virtue during the Indie Cade Festival.
Hammer of Virtue is a hammer smashing action game with fully destructible levels. Use your hammer for combat or smash the environment to launch debris towards your enemy to create emergent and chaotic gameplay interactions in a wild adventure.
The Demo have been updated with several new features. 1. One extra level 2. Rumble 3. Extra destruction. Now you can send objects against anything in the area and it can be destroyed no matter how far away it is. This destruction is limited by framerate so does not always trigger
The Demo have been updated with several new features.
1. One extra level 2. Rumble 3. Extra destruction. Now you can send objects against anything in the area and it can be destroyed no matter how far away it is. This destruction is limited by framerate so does not always trigger. 4. Better feedback when hitting enemies and stuff. 5. Some bug fixes 6. Bear can hit enemies towards player.
There can be some bugs in the build since there have been a lot of changes. Please let us know if you find anything.