
Technical data


Community items are published. Badges, cards, backgrounds, avatars and emoticons. For those who have played for a while, the items should be given automatically into the steam inventory. I've been resting for the last few days after intensive release weeks, making these cards, sk

- Reworked Hardcore and Normal modes - Fixed the flashback bug on the Tower. There was no any effect on its start in the latest build - Logical inaccuracy with the transition to the chapter 1 locations from the prologue and chapter 2 fixed - Some borders on some levels was added

The results So the first week after the release of the game is over. Those were incredibly emotional days. During this short period I had to do a lot of work on the game. At least one patch with fixes was released every day. But usually there were several of them per day. Screens

As I said earlier, the development of the game right after the release is only getting more intensified. During the first two days of the release, most of the major bugs were fixed. In the following days, more minor corrections will be introduced until the very end of the weekend

! Your saves for sure will be corrupted after update. So I publish old versions of the game. You can find them in Beta-versions section in game's preferences on Steam. There is no other way for it because of GZDoom's specifics. Frequent patches are needed now. I plan to release f

Apocalyptic Vibes is out now. ☮ Now the work on the game is only intensifying. A lot of patches and hotfixes are coming in the next days. After them, the game is also waiting for major updates.

The new release date: March 1, 2023. Although, it is absolutely not okay to do so two days before the scheduled date, but I have to delay the release. The reason is my inexperience as a developer/publisher. As you understand, this is my first Steam release, excluding the demo. An

New trailer and the release date anounce. The game is coming: February 17 (19:00 PST).

Fixed black screen bug on transition between levels.

-Hardcore implies on checkpoints. After load you will spawn at the last active checkpoint. Even though, your saved progress will not be lost after that. -In both modes(Hardcore and Normal) you will lose the points of your maximum health after each death. However, you can recover

! Your saves for sure will be corrupted after update. So, if you don't want to update the game and lose your saves you should save your current version of the game by copying the game's files into the another folder and run it from there, ignoring updates.

the following new features are available now in the demo: shotgun; knife; new type of enemies; some plot details; the first in the demo dialogue character, and more.

The first build of the demo for Linux is ready. Thanks to Garrett