The v0.5.6 update has been released
v0.5.6 Update Released The following changes have been made in this update: Updates Update the ship base
v0.5.6 Update Released
The following changes have been made in this update:
Updates
Update the ship base

v0.5.6 Update Released The following changes have been made in this update: Updates Update the ship base
The following changes have been made in this update:
Update the ship base

v0.5.5 Update Released The following changes have been made in this update: New Additions New Combat Sim - Tough Challenge] Mode Added: Players can challenge enemy units from previous chapters in this mode. These enemy units are more powerful than before and are generated randoml
The following changes have been made in this update:
New [[b]Combat Sim - Tough Challenge] Mode Added:
Players can challenge enemy units from previous chapters in this mode. These enemy units are more powerful than before and are generated randomly. Additionally, maps and Boss stages will also be generated randomly.


v0.5.4 Update Released The following changes have been made in this update: Updates Update the ship base :
The following changes have been made in this update:
Update the ship base:



v0.5.3 Update Released The following changes have been made in this update: Updates Update the selection method for range-type skills or special modules: Only the main target can be selected. ↓ When there is a target within the range, you can choose the main target or the grid wi
The following changes have been made in this update:
Update the selection method for range-type skills or special modules:
Only the main target can be selected.
↓
When there is a target within the range, you can choose the main target or the grid without a target.
Updated skills or special modules:
The ability of Yeyu,2nd stage and 3rd stage
The special module of Lansing - Aurora Boost
The special module of Cicero - Multi-Lock
The special module of Yin - T125 Assault
The special module of Ohmrick - Explosive Shell

Update Yin's special module [R733 Assassin],can be released by clicking on the spot.

Update XiaAnyi's special module [Deadly Hunter] : If there are more than 4 enemy units present in the Attack range, it will surely Crit. ↓
If there are more than 2 enemy units present in the Attack range, it will surely Crit.
Some map issues have been optimized.
Fixed several known issues.

v0.5.2 Update Released The following changes have been made in this update: Updates The performance effects of some bosses have been updated Fixes Fixed several known issues.
The following changes have been made in this update:
The performance effects of some bosses have been updated


Fixed several known issues.
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Discount time
June 26th - July 10th(PT)
Discount details
The Roguelike strategy game "STARS ERA: ABYSS FRONTIER" is now 30% off View game page
The visual novel game "STARS ERA: LOST STARS" is now 50% off View game page
The space shooting game "STARS ERA: THE FINAL DEFENCE" is now 40% off View game page

v0.5.1 Update Released The following changes have been made in this update: Updates Update the game tutorial Improved enemy movements and special effects in Chapter 4. Enhanced the deployment interface. Fixes Fixed several known issues.
The following changes have been made in this update:
Update the game tutorial
Improved enemy movements and special effects in Chapter 4.
Enhanced the deployment interface.


Fixed several known issues.

Update 1. New Universal Module Selection Feature Players can now access the Module Preparation interface. This interface not only provides more convenient information viewing but also includes two new functions: 1. Players can now unequip specific Universal Modules they do not wi
Players can now access the Module Preparation interface. This interface not only provides more convenient information viewing but also includes two new functions:
1. Players can now unequip specific Universal Modules they do not wish to use in the next battle within this interface, building their own randomized module pool.
2. Players can now use Research Points in this interface to unlock previously unavailable modules and brand new Universal Modules.

Added Universal Modules related to the new [Taunt] mechanic, including:
[Iron Mountain Protocol]: Turn end: Taunt enemies in 3 squares. Per taunted enemy, gain 1 Force Field stacks(2t).
[Energy Deterrence]: On skill hit, Taunt target (2t). If already Taunted, deal 100% splash damage within 2 squares.
A total of 7 brand new Universal Modules have been added.
During combat, enemy reinforcements may now arrive on the battlefield. Support personnel will promptly inform the field commander of the reinforcement arrival location and the total number of turns required for them to appear.
If the commander moves personnel to the specific reinforcement location in time, they can lock down the enemy's reinforcement route. Support forces will then assist in intercepting these uninvited guests.


To make combat more engaging and address the issues of early-game being overly difficult and late-game becoming too easy, we have implemented major adjustments to enemy stat progression, enemy numbers, and the performance of our Universal Modules. Details are as follows:
1. Enemy attributes in the early stages are now lower, but their growth potential has been increased. Players will experience a smoother early game, transitioning into strategic mid-game battles against more challenging foes.
2. We have significantly reduced the number of enemies appearing. Enemy difficulty now focuses more on individual strength rather than quantity. The initial number of enemies appearing on the field will now be no more than 5.
3. We have adjusted and optimized the functionality of over 60 Universal Modules to better suit the new combat pacing and intensity. Situations where a single damage dealer equipped with a few modules could instantly eliminate all enemies should no longer occur.
Conversely, utility-focused modules have been enhanced, allowing for more flexible and diverse tactical choices.
We have extensively reworked the maps for all chapters, significantly improving their visual presentation!




We have adjusted the vast majority of the game's UI interfaces. The UI style is now more aesthetically pleasing and consistent.


Added an archive for all enemy units. Players can freely view their appearances and related lore information within the archive.


Version v0.4.2 Update Released The update details are as follows. New Additions Added a "Stuck Escape" button in the battle main menu. Added map border display when players move. Updates Updated the visual effects of the snowfield in Chapter 4. Nerfed the map effect "Mutagenic Sl
Version v0.4.2 Update Released
The update details are as follows.

The v0.4.1 update has been released. The updates are as follows. Added Added a "Retry" button to the main battle menu. Updates Optimized the snowfield visual effects in Chapter 4. Updated character XiaAnyi Special Module , : Electromagnetic anchoring: Grants a stop when Attacking
The v0.4.1 update has been released.
The updates are as follows.


Updates 1. New map mechanism “Pure Abyssal Environment” / “Space Purification” 2.Add 6 new enemy units 3.Add 4 new boss units 4.Add 12 new Generic Combat Modules 5. Battle interface optimization












Check out these awesome airdrop effects! These advanced supply pods will provide stronger battlefield support during combat. Note that these airdrops will not harm allies or enemies upon landing! In Chapter 4's harsh environment, players will receive a special allied support aird
Check out these awesome airdrop effects!
These advanced supply pods will provide stronger battlefield support during combat. Note that these airdrops will not harm allies or enemies upon landing!

In Chapter 4's harsh environment, players will receive a special allied support airdrop: Spatial Disruptor.

Command any squad member to end their turn within a 3 squares range of the Spatial Disruptor to activate it.
Phase 1: Cleanses all negative status effects from allies in range.
Phase 2: The device self-destructs, dealing massive true damage to enemies in the area.
This powerful equipment will be deployed precisely based on the total number of turns you've spent battling enemies in the combat zone. Master its timing and give your foes a shocking tactical surprise!

Exciting News! We've partnered with an insanely talented model artist and are officially rebuilding all in-game models! This overhaul aims to elevate your visual experience to a whole new level. Stay tuned for updates!
Exciting News!
We've partnered with an insanely talented model artist and are officially rebuilding all in-game models! This overhaul aims to elevate your visual experience to a whole new level. Stay tuned for updates!

The v0.3.3 update has been released. update Update the character model. Optimize the size of some character images. Fix Fixed the issue where the turn could not continue.
The v0.3.3 update has been released.
The v0.3.2 update has been released. update Update the character model. Updated some UI interfaces. Fix Fixed the issue where the turn could not continue due to .
The v0.3.2 update has been released.
The v0.3.1 update has been released. Update Adjustment of some skills of . Fix Fix Special Module judgment issue. Fix Chapter 2 map collision issue. Fix unable to attack issue.
The v0.3.1 update has been released.

Updated 1.Add 2 new characters 2.Add 6 new enemy units 3.Add 3 new boss units 4.Add 13 new Generic Combat Modules and 2 new Support Modules












The v0.2.8 update has been released. The updates are as follows. Added Added joystick support. Added Research Module , : Module Optimization: All of our party boosts 2%/4%/6%/8%/10%... /20% penetration. Extra Support: After selecting a support module, gain 1 additional random sup
The v0.2.8 update has been released.
The updates are as follows.

The v0.2.7 update has been released. The updates are as follows. Added Added character and character profiles. Added Monster Action 2x function. When clicked, monsters will move at 2x speed when switching to a monster turn, and will return to normal speed when switching to a char
The v0.2.7 update has been released.
The updates are as follows.
The v0.2.6 update has been released.
The v0.2.6 update has been released.