Autoloot option added ;]
Autoloot option added ;]
Autoloot option added ;]

Autoloot option added ;]
Autoloot option added ;]
Hey! Forgot to write an update about this, but I've added ingame events. There were 2 already (bonus unique+ items and XP boost), this one is the third and I plan to keep them coming! Hope you have fun!
Hey!
Forgot to write an update about this, but I've added ingame events. There were 2 already (bonus unique+ items and XP boost), this one is the third and I plan to keep them coming!
Hope you have fun!
Version 1.70.09 released : 50 new Legendary items! New events! 2 new King statues in the story mode world! Bugfixes.
Version 1.70.09 released :
50 new Legendary items!
New events!
2 new King statues in the story mode world!
Bugfixes.
After 7 years of development I can now finally consider Powerlust to be a finished game! The main goal was to finish the story mode, which is now done. Does that mean there will be no more updates? No, of course not. I have a ton of other stuff I want to add. My main focus will b
After 7 years of development I can now finally consider Powerlust to be a finished game!
The main goal was to finish the story mode, which is now done.
Does that mean there will be no more updates?
No, of course not.
I have a ton of other stuff I want to add.
My main focus will be adding more variety to the items and adding more endgame stuff.
I think legendary items with unique abilities and being able to combine multiple of them into one through crafting is what makes the game fun, so I want to add even more OP combinations in the future :]
Hey! I've added a new control scheme to the game! You can now disable WSAD in the settings and use a more Diablo like control scheme. Other things in the update: - Navigation fixes for minions. - Capitol fixes. If you find any navigation issues please let me know! BR, Bart.
Hey!
I've added a new control scheme to the game!
You can now disable WSAD in the settings and use a more Diablo like control scheme.
Other things in the update:
- Navigation fixes for minions.
- Capitol fixes.
If you find any navigation issues please let me know!
BR,
Bart.
Version 1.68.07 released: - Final part of the story mode!!! - Added a wiki button in main menu. - Improved tree performance. - Added manual import/export to the PC version. - A bunch of bugfixes.
Version 1.68.07 released:
- Final part of the story mode!!!
- Added a wiki button in main menu.
- Improved tree performance.
- Added manual import/export to the PC version.
- A bunch of bugfixes.
Performance fix (enemies not visible on the screen had highlight enabled, 1 enemy type caused weird performance issues) Performance fix for ice imbue. Made the portal to dungeon mode in the capital always visible. Fixed a game breaking bug in "Secrets of the dead".
Next part of the story mode!!! 10000 words of new quests! The first batch of statues for Kings! Cool benefit for one of the quests! Some new sounds! You can choose a town when using Town Portal now! Made teleport use movement stick first. Switched the default button for dodge to
Next part of the story mode!!!
10000 words of new quests!
The first batch of statues for Kings!
Cool benefit for one of the quests!
Some new sounds!
You can choose a town when using Town Portal now!
Made teleport use movement stick first.
Switched the default button for dodge to Space on PC.
Added crafting/combining items. Added item essence and disenchanting. Added more power levels (up to 25) and tweaked some stats there. Added background to legendary and set items in the inventory and store. Fixed - the X button on controller doesn't work in conversations that hav
Added crafting/combining items.
Added item essence and disenchanting.
Added more power levels (up to 25) and tweaked some stats there.
Added background to legendary and set items in the inventory and store.
Fixed - the X button on controller doesn't work in conversations that have "...".
When going to dungeon after eternal crypt you always get crypt monsters - fixed.
Fixed loot filter screen for controllers.
Fixed horde attack screen for controllers.
Fixed horde attack scrolls being taken from all players, now it's only the host that pays.
Added a cap for block stat (max 50% before block ability).
Fixed an issue where the dungeon randomization would be disabled after getting back through town portal.
Added formatting for damage numbers.
New stuff: - Dungeon mode characters can access the story mode now! - New challenge - Eternal Crypt! - Multiplayer fix for story mode! - Made the reward for boss horde mode better. - Coil, blizzard and fire walk graphics bug when used with shadow fade fixed. - Path of Righteousne
New stuff:
- Dungeon mode characters can access the story mode now!
- New challenge - Eternal Crypt!
- Multiplayer fix for story mode!
- Made the reward for boss horde mode better.
- Coil, blizzard and fire walk graphics bug when used with shadow fade fixed.
- Path of Righteousness fix for roof boss fight.
- Made the item glow dark grey after you walk over it if it's disabled in your loot filter.
New challenge - Boss Horde Attack! Loot filter. Character name change. Fixes for the second part of the story mode update. Added player invulnerability at the start of the level (until you move). Nerfed thunder coil dmg and duration. Other fixes and tweaks.
Added 2 buttons in main menu settings -> bloom and mesh combine, disabling them can affect performance. Other small fixes.
New part of the story mode! Various improvements and bugfixes.
Made roll more fluid, it should feel a lot better now.
Made roll more fluid, it should feel a lot better now.
New update: controller button info shown (only) when using a controller bugfixes
New update:
Finally found what you guys meant by blur ;d
Finally found what you guys meant by blur ;d

It took quite a while, but I was finally able to get this game released on Steam. I'd never expect I will have my own game available here, so I'm super happy it's happening! I'm also super stressed about how the launch will go, but I guess that's inevitable. I'd highly appreciate
It took quite a while, but I was finally able to get this game released on Steam.
I'd never expect I will have my own game available here, so I'm super happy it's happening!
I'm also super stressed about how the launch will go, but I guess that's inevitable.
I'd highly appreciate you buying the game!
Every sale increases the chance of me being able to do gamedev full time, which would be incredible!

Check out how Powerlust plays with my commentary on top! Powerlust is an old school action RPG inspired by games like Diablo 1, Might and Magic 7 and Baldur's Gate. Made by a guy who loved playing them. Travel through an open world, design your own character class and feed your
Check out how Powerlust plays with my commentary on top!
Powerlust is an old school action RPG inspired by games like Diablo 1, Might and Magic 7 and Baldur's Gate. Made by a guy who loved playing them.
Travel through an open world, design your own character class and feed your LUST for POWER by crushing your foes. Bonus replayability thanks to procedural generation and tons of abilities. Legendary items with unique abilities and item sets will allow you to completely change the gameplay of your favorite class. Optional permadeath for hardcore roguelike fans!
What's inside?
Check out how Powerlust plays with my commentary on top! Powerlust is an old school action RPG inspired by games like Diablo 1, Might and Magic 7 and Baldur's Gate. Made by a guy who loved playing them. Travel through an open world, design your own character class and feed your
Check out how Powerlust plays with my commentary on top!
Powerlust is an old school action RPG inspired by games like Diablo 1, Might and Magic 7 and Baldur's Gate. Made by a guy who loved playing them.
Travel through an open world, design your own character class and feed your LUST for POWER by crushing your foes. Bonus replayability thanks to procedural generation and tons of abilities. Legendary items with unique abilities and item sets will allow you to completely change the gameplay of your favorite class. Optional permadeath for hardcore roguelike fans!
What's inside?