Loop Odyssey becomes Stuck In Time
The game is back in store after a brief adventure in the land of lawyers and DMCA. He gained a new name along the way.. Hopefully everything will go smoothly going forward. Have fun with the game.

Developer posts and news about this game.

The game is back in store after a brief adventure in the land of lawyers and DMCA. He gained a new name along the way.. Hopefully everything will go smoothly going forward. Have fun with the game.

Main Updates : 25 new achievements, New way of writing the savefiles with multiples checks to avoid save corruption, QoL : click on a path tile to jump to the corresponding action, QoL : Shift + Click too add or remove 10x actions, QoL : You can delete multiple actions at the sam

- Added extra way of saving as failsafe - Fixed performance leak over long durations - Performance update for dragAndDrop (still laggy on big list but shouldn't affect the framerate)

- Huge performance update for scrolling through action lists - Added loop counter on the end screen - Fixed : Pausing sometimes freezes the loop - Fixed : Hydra fight log not showing xp gains - Fixed : "Follow player" button not unlocking - Fixed : Ending unlock screen not stoppi

- Fixed : Firebats can be fought after their death to gain infinite spirit control - Fixed : Mana sword forgings are more powerful than intended - Fixed : Action list buttons overlap sligtly with one another, especially in higher resolutions - Fixed : Endings are being rewarded t

- Fixed endgame switches not resetting correctly - Adjusted rat attack speed to match the changes in previous update

- Changed the way you eat fireflies. You now need to attack once per firefly eaten. - Fixed mana sword damage not working - Fixed ending storypoint not activating - Fixed villagers not giving xp

- Fixed attack speed discrepancy at high velocity - Optimisation tweaks - Fixed bug at endgame

- reactivated insert action after selected container - If the main savefile is corrupted, game should load the previous savefile automatically - Performance tweak for the attack value display - Changed xp values while killing characters - Typos