Witching Hour

MythicPenguin

Released
Aug 11, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post
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  7. Developer post

    MAJOR OVERHAUL 2.0 UPDATE

    MAJOR CHANGES/IMPROVEMENTS: -more advanced enemy ai -better gameplay feel/animations -better/new mechanics -new map -improved wave system -MAJORLY improved graphics (UE5) -SIGNIFICANTLY reduced file size -Better Sound Design Sorry for the wait, hope it's worth it :)

  8. Developer post

    NEW MAP: Docks

    -added new map "docks" -edited graphics settings to allow for higher resolution

  9. Developer post

    The HIVE Update

    -Added new wave variation that spawns after wave 5. -New enemies: The HIVE - fast moving creature dead-set on eating you, so watch your back.

  10. Developer post

    Buystation Music Update

    Every Buystation has its own 1950's style jingle to add flair and recognizability.

  11. Developer post

    Hard Rounds Update

    -Added hard rounds starting on wave 30 -tweaks to "town" map

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    Atmosphere and wave variety update

    -added new entities scattered around each level: The Tormented- humans whose physical bodies are frozen in time but their souls remain in endless suffering -added new wave variation that will randomly occur: the clock chime will have a lower pitch and a new enemy variant called t

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    New Map: Town

    New Map: Town Developers note: thank you for your patience on this update. There were many bugs and school got in the way. Please comment any additions you would like to see to the game. Thank you!!

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    New Enemies Update

    ADDED 2 NEW ENEMIES -Nightcrawler: large crawling mutant that will stop at nothing to kill you -Mimic: Uncanny human-like figure that mimics the human voice and calls for help. Do NOT let it trick you.

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    New Frenzy Map Update: Safehouse

    -Added new frenzy map: safehouse -replaced slow zombie with more realistic models and animations -added simple sprint and aim anims for pistol

  19. Developer post

    NEW MAP: SLUMS

    -new map: slums -minor immersion and gameplay improvements

  20. Developer post

    Bug Fixes

    -enemies stop turning toward player after death