Breadbox

Bitfall

Released
Dec 7, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post
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  3. Developer post

    Update - Display Tweaks and Cursor Key Fixes

    Slightly increased monitor screen size for VIC-20 in NTSC mode Raised base brightness for VIC-20 and PET monitor screens Fixed keyboard input issue — cursor keys now respond more reliably when pressed rapidly

  4. Developer post

    Update - Switch between NTSC and PAL

    Now running on Unity 6.3 LTS Switch between NTSC and PAL on C64 and VIC-20 Keyboard input bug fixed — keys now release correctly when using modifiers

  5. Developer post

    Update - Prepare for Release

    Refined the initial setup wizard information texts. Enhanced directory write-access detection and error messaging in the setup wizard. Changed default install paths for VICE-IOI and Breadbox Library to standard Windows locations during initial setup.

  6. Developer post

    Update - Emulator version upgrade

    Emulator version upgrade: Emulator updated with new versioning scheme (v2.0 is the latest release). Startup fix: Resolved issue where the emulator window briefly flashed when starting up. Shutdown fix: Improved shutdown logic to ensure graceful termination works reliably. Disk dr

  7. Developer post

    Update - New tutorial: Diskettes

    Added new tutorial: Diskettes. Introduced experimental 4K screen resolution options. You can now send support requests directly from the Help panel.

  8. Developer post

    Update - Support for ultra-wide screen resolutions

    Added support for ultra-wide screen resolutions (21:9), including 3440×1440 and 2560×1080 Fixed UI panel scaling issues on some resolutions Optimized shadow rendering to reduce GPU load in C64 view Updated monitor screen streaming logic

  9. Developer post

    Update - Game controller auto-select option

    New Game controller auto-select option. When ON, the game controller will be automatically linked to joystick. The option is set ON by default. User is still responsible for attaching the joystick cable though. Fix: sending correct device id for emulator failed sometimes when att

  10. Developer post

    Update - Monitor screen shader update

    Monitor Screen Shader update Fix for Monitor screen blur effect Fix for Monitor screen pixel color overflow

  11. Developer post

    Update - New monitor screen shader

    New Shader for rendering monitor screen output Fix for emulator output rendering logic. (Depending on the hardware, the frequency of screen rendering calls was either too high or too low.)

  12. Developer post
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  14. Developer post

    Update - Cassette unit lid issues

    Fix for cassette tape eject issue resulting unsynchronized state between cassette and lid. Fix for cassette unit lid sync issues when dragging the cassette into unit. Plus some other minor changes and adjustments.

  15. Developer post

    Update - Static cables replaced

    The implementation of static cables updated from a temporary solution to a more permanent one. Some C64 textures upgraded to fix blurry texts.

  16. Developer post

    Update - Texture quality upgrade

    VIC-20 and 1702 monitor texture quality upgrade. Lots of tweaks to objects materials. Improvement for premature scene start with flash effects. Simplified object highlight technique. Plus some minor changes and bug fixes.

  17. Developer post

    Update: Graphics optimizations

    Adjustments for lights and shadows Indirect light baking Occlusion culling Low graphics mode: removed some shadows and reduced anti-aliasing Optimizations for monitor screen streaming New scene transformation (loading screen)

  18. Developer post

    Update - Emulator warp mode

    Emulator warp mode for speeding up the tape/disk loading times. Reworked emulator communication client. The change should fix all related reliability issues.

  19. Developer post
  20. Developer post