HYPER DEMON

Sorath

Released
Sep 19, 2022
Platforms
Last updated
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Updates & announcements

7 posts
  1. Rock, Paper, Shotgun

    Glittering, gut-churning FPS Hyper Demon gets a free standalone 1v1 multiplayer release on Steam

    How to describe Sorath's Hyper Demon , other than by labelling it an arena score-attacking FPS from the developer of Devil Daggers ? Well, imagine you're a caveman, the descendant of a forgotten tribe miraculously preserved in the remote wilds. You accidentally eat some fermented

  2. Developer post

    HYPER DEMON PVP

    Find the secret bird to access HYPER DEMON PVP . Join the global queue to 1v1 other HYPER DEMON players. PVP Queue: The first two players in the queue fight and the winner plays on. The rest of the queue spectates. Enable "quickplay" to challenge other players waiting in the queu

  3. Developer post
  4. Developer post

    Patch notes November 2023

    ENEMY1 / SPAWNER + SKULLS small skulls move slower delay skulls spawning after teleport fix skulls sometimes killing player when stomping spawner don't allow rail lock-on during spawner teleport ENEMY 2 / SCUTTLER allow slide without cancelling scuttler gem dash combo fix direct

  5. Developer post

    Patch notes January 2023

    Fixed enemies sometimes teleporting a short distance when materializing. Fixed bombs not affecting recently stunned scuttlers (enemy 2). Anti-cheat improvements.

  6. Developer post

    Soundtrack Release + 400 Dagger

    HYPER DEMON OST The HYPER DEMON Official Soundtrack is now available for free and will be downloaded to the game folder when installing the game. The OST is also available here on Bandcamp . HYPER DEMO Eugnosis has also released a full album of unused material, titled HYPER DEMO

  7. Developer post

    Tweaks and bug fixes.

    Tweaks for new players -Score will always reset above 0 when score is added. -ENEMY 1 spawns 10 small skulls instead of 15 -Powerups won't spawn as early for new players Balance/Tweaks -Shooting daggers down no longer slows fall from a regular jump. -Added a short window after to