Hired 2 Die

Electric Monkeys

Released
Jan 31, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
Clear
  1. Developer post

    The Universe expands in Moonlight Motel

    Intersection has a new job for you: night receptionist at the Moonlight Motel! The year is 2001, and a alleged serial killer terrorizes the town of Grey Valley. Serve the guests, do your tasks, but beware, this time a job well done won't be enough to save you from the horrors tha

  2. Developer post

    Hotfix 1.1.0.10

    Following the structural changes mentioned before, China servers are disabled:

  3. Developer post

    Hotfix 1.1.0.9

    Bug Fixes: Fixed secondary objective to close a remote door over an enemy not being triggered properly Fixed enemy spawning right in front or too close to the player Fixed a bug where currently installed furtinure needed to be reinstalled in order for perk to work after leaving a

  4. Developer post

    Update on Photon China Servers

    Hello, players! For those of you in the China region, we would like to inform you about an important change related to Hired 2 Die’s online infrastructure. Servers currently hosted on Photon China will be discontinued as part of a reorganization of the server infrastructure used

  5. Developer post
  6. Developer post

    Hotfix 1.1.0.7

    Bug Fixes: Fixed "SCREW YOU!" and "Show Off" achievements not being triggered properly after a certain patch.

  7. Developer post

    Hotfix 1.1.0.6

    Bug Fixes: Changes in connection settings to improve connection stability between players

  8. Developer post

    Hotfix 1.1.0.5

    Highlights: Patched the Unity build to avoid breaches after security exploitment of projects made with Unity 2017 and beyond has been found Bug Fixes: Fixed a bug in "Anomaly Farm" where the modifier "Scorching Light" would keep burning players even if the flashlight cone has bee

  9. Developer post

    Hotfix 1.1.0.4

    Bug Fixes: Fixed a bug in "Anomaly Farm" where the modifier "Storm" would strike player very frequently Fixed a bug in "Anomaly Farm" where the modifiers "Inverted Position" and "U Can't Touch This", when combined, would kill both players

  10. Developer post

    Hotfix 1.1.0.3

    Bug Fixes: Achievement checking now triggers again after returning no Lobby, preventing a bug where some achievements weren't triggering Game now tries to reconnect again when on Lobby, after displaying "OFFLINE" on the top right corner. Players don't need to close the game and o

  11. Developer post

    Hotfix 1.1.0.2

    Fixed "Anomaly Farm" not triggering the first prestige after clearing all tasks in certain conditions

  12. Developer post

    Hotfix 1.1.0.1

    Bug Fixes: Fixed desync in players positions after receiving the "Inverted Position" modifier Fixed heavy stutter that agravated the more modifiers player received Modifiers that teleport the player won't do that while in preparation phase The player's head size won't reset after

  13. Developer post

    Anomaly Farm is Here!

    Hello everyone, Today we’re thrilled to release a brand-new way to experience Hired 2 Die: the Anomaly Farm mode! This isn’t just a small addition—it’s a completely new way to play. In Anomaly Farm, the rules are twisted, the pressure is higher, and chaos lurks around every corne

  14. Developer post

    Hotfix 1.0.3.4

    Bug Fixes: Fixed a bug where a room that was already closed would still show up in the list of available rooms Fixed a bug that prevented players from completing the "Paralyze Idferno" secondary objective in "A Simple Job"

  15. Developer post

    New Game Mode

    What if the rules changed? What if everything you thought you knew about surviving the workday… suddenly didn’t apply? This September , Hired 2 Die will introduce a brand-new game mode, and it’s not like anything you’ve played before. What We Can Say (For Now): It breaks the curr

  16. Developer post

    Hotfix 1.0.3.3

    Bug Fixes: Fixed the out of bounds position of the last shelf to place boxes at Zone B in "A Simple Job" Fixed a bug where the cargo cart would break if 2 player tried to grab it at the same time

  17. Developer post

    Hotfix 1.0.3.2

    Bug Fixes: Fixed a bug where the Ringmaster would not be detected by the anomaly câmera in "The House Always Wins" Fixed needing to take 2 or more photos to detect Egoshade in "A Simple Job" Further hidden item positions fixed Fixed light bulb emissions being active when they sho

  18. Developer post

    Hotfix 1.0.3.1

    Bug Fixes: Fixed not being able to photograph Idferno and Egoshade in "A Simple Job" Fixed a bug where items would be misplaced in the player hand Fixed certain secondary objective triggers Fixed mini map help tab not showing all visual elements in "Learning the Basics" Fixed a b

  19. Developer post

    This is not the same game anymore!

    Over the past few weeks, we’ve been working non-stop to reshape huge parts of the game based on community feedback , and this latest update might be our biggest one yet. What’s Changed? Idferno and Egoshade in “A Simple Job” have been completely rebuilt from scratch. New AI New b

  20. Developer post

    Patch Notes 1.0.3.0

    Highlights: Idferno and Egoshade (in "A Simple Job") have been reworked in these aspects: Code (from scratch) Behaviour and AI Materials and visual effects New sound effects Rework in various tasks interactions, adding new animations and effects: "Learning the Basics": Clearing v