Another game of ours, The Lullaby of Life, has a brand new demo for you to play! This puzzle-adventure will take part in Steam Next Fest event next week. Steam Page Bring life to an inert universe with the power of sound! If you like the demo, consider adding the game to your wis
Another game of ours, The Lullaby of Life, has a brand new demo for you to play! This puzzle-adventure will take part in Steam Next Fest event next week.
Last week was a victorious one for the Nojellians. We got selected to participate in two pitching events, and the judges liked our project. Conexión by Latinxingaming had 8 games from different countries of Latin America. The potential of this region is showing more and more. I'm
Last week was a victorious one for the Nojellians. We got selected to participate in two pitching events, and the judges liked our project.
Conexión by Latinxingaming had 8 games from different countries of Latin America. The potential of this region is showing more and more. I'm Not Jelly won the 3rd Place Award!
Gamesweekberlin Dev Booster also had 8 Finalists, but from all around the world. On this event we got not one, but two awards! The 3rd Place on the judges’ round, and the Audience Choice thanks to the public vote during the livestreamed event.
It’s always very gratifying for the team to know that the game we’re making catches people’s attention and gets support! We’re very thankful for all these opportunities.
Our colorfully violent roguelike has received attention from a variety of players, and we’ve been lucky enough that it has even appeared on some streams. At first, streamers had to go with the tag “roguelike” or even “just chatting”, but not anymore! I’m Not Jelly has its very ow
Our colorfully violent roguelike has received attention from a variety of players, and we’ve been lucky enough that it has even appeared on some streams. At first, streamers had to go with the tag “roguelike” or even “just chatting”, but not anymore! I’m Not Jelly has its very own Twitch tag, so it’s easier to find, and so viewers know what game they are playing.
If you download our Playtest (remember it’s an early combat test, a lot of things will change for the Beta version, and even more so in the final game), and you want to stream it on your Twitch channel or tell a friend to do it, feel free to do so! Just let us know by mentioning us on your preferred social media page, so a team member can watch it and answer questions live, when possible. Even though it’s going to be a while before the full game comes out, streamers are always welcome to try our game and tell us what they think of it. We will try to update the demo version.
Also, don't forget to subscribe to our channel at: twitch.tv/1simplegame
We wanted to share some exciting news: Thanks to the support of our community, I'm Not Jelly made it to the Top 3 of the Audience Choice Award at Rogue Jam ! ːsteamhappyː The other nominees are Mysplaced and Cold Fortune . The contest will be broadcasted by IGN starting April 18
We wanted to share some exciting news: Thanks to the support of our community, I'm Not Jelly made it to the Top 3 of the Audience Choice Award at Rogue Jam! ːsteamhappyː
The other nominees are Mysplaced and Cold Fortune.
The contest will be broadcasted by IGN starting April 18. Our episode will air on May 19. We will keep you posted about this process. Thank you for your support!
Being an indie game dev is awesome, but it also comes with some challenges. I’m Not Jelly is 1 Simple Game 's most ambitious project to date, so in order to take it to the highest possible level of quality, we’ve been looking for potential partners. A program that we took a part
Being an indie game dev is awesome, but it also comes with some challenges. I’m Not Jelly is 1 Simple Game's most ambitious project to date, so in order to take it to the highest possible level of quality, we’ve been looking for potential partners. A program that we took a part of in 2021 was Global Top Round, where we had the fortune of making it to the Top 10 of chosen games for their acceleration program, among hundreds of entries from teams around the world.
They are, in their own words, “an interactive accelerator program dedicated to supporting small studios from all over the world with the development, publishing, and fundraising expertise they need to take their content global and make their businesses sustainable.” And what does it all mean? That we’re making sure to find the right mentors and allies so I’m Not Jelly reaches its full potential.