Beta 2.13 / Winter season is over
Map changes: - the Montib Island is covered with greenery again
Technical data

Map changes: - the Montib Island is covered with greenery again

Map changes: - the sunken village of Zarya has been added - added village Zastava Fixes: - performance optimization in all villages

Gameplay changes: - added missions /// randomly, missions will spawn on the map where you will need to kill all the soldiers of the ZEE corporation and pick up valuable cargo, missions have three types of difficulty - light, medium and hard - if you eat vegetables for mushroom so

Map changes: - added the S. VOSTOK (NORTH EAST) Village - added random spawn of a helicopter crash site with military loot - added a ZEE Corporation helicopter flying over the island Gameplay changes: - added compass - now to determine your coordinates on the map you need a compa

Map changes: - added the Pavlovo City - added the Ustup (Ledge) Village - added the Zalesye (Beyond a Forest) Village - added the Nebesnoe (Sky) Village Gameplay changes: - now you can use the map to find out the coordinates of the square where you are // the first digit is X, th

Gameplay changes: - added two factions that will divide players into Hunters and Marauders - added ranks (from 1 to 5) and faction points for killing zombies and people (including ZEE Corporation soldiers), points will change - added local currency Map changes: - added faction ca

Map changes: - the ZEE Corporation Supply Base has been added at the base you can find a lot of military loot as well as fuel - the location label of the supply base has been added to the map - added ZEE Corporation soldiers before you go in search of a base, make sure that you a

Gameplay changes: - added a fuel and refueling system for the car - added fuel scale Map changes: - gas station markers are plotted on the map Fixes: - the doors in the first-aid posts and some houses sometimes blocked the passage - it was very bright at night - there were green

The winter season has begun on Montib Island! Everything was covered with snow and it became very cold, especially at night! Gameplay changes: - added 44 Magnum (look for the spawn place in the notes in the game) - now the temperature drops by 15 degrees at night - the cold resis

Map changes: - the infected village Nizinka has been added (the ZEE corporation dumped hazardous waste into the river) /// being on the territory of the village without a special mask will lead to death /// the road there leads from the Polyanka village through the Polovinki vill

Map changes: - added large, medium and small gas stations Gameplay changes: - added saving of bleeding and virus - the speed of the car on a grass has been increased by 20%

Gameplay changes: - now zombies with a 10% chance can infect with a virus (with 100% health, the character will live for half an hour) - an indicator in the form of blood has been added to the edges of the screen, which shows that the character has less than 30% health - added an

Fixes: - buildings and cars were not generated on a client - the sounds of hits were heard very far away - there was no damage when a client hit with his hand Gameplay changes: - reduced chance of spawn of notes, Remington, jackets, hats, scrap metal - changed the position of the

Fixes: - the Server Browser menu didn't open New: - added notes with history and hints

Map changes: - added village Polovinka - randomly generated camping spots have been added (if you find one, share a screenshot :) - the map of the island has been updated Gameplay changes: - added a sleeping bag, you can respawn on it after death - a gasoline canister has been ad

Fixes: - game loading speed - after disassembling of abandoned cars, the scrap metal did not spawn

Map changes: - remade mountains /// we have remade the mountains in the game, as a result of which the loading time of the game has increased slightly, but it's worth it! Gameplay changes: - increased the maximum angle of the surface on which the character can move /// the charac

Fixes: - animation of hammer and wrench in the first person - added the setting of the quick movement keys of items Gameplay changes: - to take a fire axe in your hands, it must equipped on your back - added blood effects when hitting zombie with melee weapons

Map changes: - the village Sosnovaya has been added Gameplay changes: - added a fire axe - loot added to abandoned cars - abandoned cars can be disassembled for scrap metal with an wrench - wrench and hammer can now be held in your hands and used as a weapon Fixes: - sometimes th

Gameplay changes: - added hand-to-hand combat - now even an empty magazine will be reloaded on R - a default keys reset button has been added to the control settings /// if your settings are broken, reset them in the control settings - you can collect sticks from maple bushes - t