1.0.7.1
More minor bug fixes, mostly relating to deliveries showing up on time
More minor bug fixes, mostly relating to deliveries showing up on time


More minor bug fixes, mostly relating to deliveries showing up on time
More minor bug fixes, mostly relating to deliveries showing up on time

- Slightly altered video options, and a (potential) resolution bug fix - Fixed an issue with the Farmer's Handbook item breaking a part of the UI
- Slightly altered video options, and a (potential) resolution bug fix
- Fixed an issue with the Farmer's Handbook item breaking a part of the UI

Bug fixes - Fixed forced fullscreen mode breaking UI elements among other things - Other minor UI fixes Changes - UI scaling changed to be resolution-agnostic to make sure low resolutions don't cause issues - Added an UI scaling option to video settings to compensate - Changed th
- Fixed forced fullscreen mode breaking UI elements among other things
- Other minor UI fixes
- UI scaling changed to be resolution-agnostic to make sure low resolutions don't cause issues
- Added an UI scaling option to video settings to compensate
- Changed the default keyboard keybind for moving items in the inventory to left mouse button to make it more intuitive

Quick bug fix for the input system locking down when hitting two exit triggers in quick succession (specifically when exiting the third part of the island using the ramp)
Quick bug fix for the input system locking down when hitting two exit triggers in quick succession (specifically when exiting the third part of the island using the ramp)

Bug fixes and debug tools - Added additional console commands for debugging - Fixed issues with Unity's Input System locking down certain inputs, and potentially player movement - Achievement popups should now trigger immediately, instead of when closing the app - Added safety ch
- Added additional console commands for debugging
- Fixed issues with Unity's Input System locking down certain inputs, and potentially player movement
- Achievement popups should now trigger immediately, instead of when closing the app
- Added safety checks for older achievements that may not have triggered
- Other small miscellaneous fixes