Strings of Divinity | The Spell Plague

Epitaph Games

Released
Jan 27, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Movement Issues

    So Ive been told the game has some weird issues with resolutions and fullscreen vs not fullscreen so this is a sort of test patch to see if the movement is fixed this way. I tried to add a way to change resolution in game but it didnt seem to work. If you notice Hero moves too sl

  3. Developer post

    Update!

    It has come to my attention that different qualities make Hero move slower or faster, so if you are noticing that you are too slow in game, go to the settings and change to a lower quality. Ill try and find a fix Also if you are getting an error that your game cant be started, yo

  4. Developer post

    Final ( Kinda ) Update!

    The full game is released! However there may still be bugs that Im going to fix over time as they come up The end story sequence also doesnt have a voiceover sequence just yet, im waiting for the person who did the original However I hope you guys enjoy the game! Have fun in the

  5. Developer post

    Last bug patch ( Allegedly )

    Hopefully the next update will actually be the final game like I said it would be a few updates ago. However I wanted to get a good patch on some fixes first Fixes : Tutorial doesn't force you to walk up to the book to read how to walk. It starts off telling you how to do so Chan

  6. Developer post
  7. Developer post

    Merry Christmas Everyone!

    Just a small update Fixed the bug where Quality would always drop to 0 when going to a new area Fixed a bug where running from the Chameleon would freeze you ( Hopefully ) Fixed a bug with the herb text

  8. Developer post

    Optimization Tests

    This patch is pretty much just testing, I changed some programming to hopefully reduce lag, I added option to change game quality ( For lower end PC's ) And hopefully added 64 and 32 bit packages

  9. Developer post

    Show off

    I added some Achievments. Hopefully they all work, this is mostly a test. Im also still adding more :D

  10. Developer post

    Forest of Death and Decay

    Welcome back folks, apologies for the long wait on an update, I haven't been feeling all that motivated recently, however I pulled through! This is probably going to be the last update of the year, with the full release coming out in January or February. In this update we added :

  11. Developer post

    Horrors of the Ocean

    This is an update ive been planning since the very very early days of development, however planning didn't start until 2 months ago. We added a new side quest line for Scylla and Charybdis! Scylla and Charybdis are my favorite story from greek mythology, ever since I saw them in

  12. Developer post

    Small Patch

    Just some fixes I forgot to include, like the Umbranox swamp map blockers, or the ability to teleport with fast travel, or leaving Chester in the pasta shop after meeting him prior to

  13. Developer post

    The Dark Sapphire Update with blood sometimes. Its 2:30 am Im tired

    Added 2 new areas to the game! Just as promies Sapphire forest and Umbranox swamp Fun new character interactions! New enemies to fight, Leeches, Swamp Monster, and Quintin the Mannequin Added new spell, Shadow Pierce Added new item, Kenestrium. Use Kenestrium to upgrade your gear

  14. Developer post

    Small Patch

    Just a patch to make things easier in Distantia forest Made enemies in Distantia give more XP Some general Wombo Combo bug fixes ( Thanks Kira and Nic ) Made the travelling salesman items a lot cheaper

  15. Developer post

    Bug Fixes + Additional Content

    First things changed were some bugs, including : When getting into a fight with a Distantia Fallen knight, the game would softlock Ability to spam spells and take no damage in return Made it so you can no longer save in the broken town, because that caused camera issues. Addition

  16. Developer post

    Spaaaaaace

    Added a new area : Distantia Forest - Forest of Space With Distantia forest I wanted to give the feeling of it being longer and more confusing than it is, which I believe I absolutely nailed! Distantia Forest includes : A new town with a special side quest A dungeon ( as always )

  17. Developer post

    Where the Light things lie

    Finished the kingdom of light! Added new enemy, a dungeon, and a new spell. next update is going to be the kingdom of space!

  18. Developer post

    Post-Halloween Update

    With Halloween now over, we have taken out our dear friend Punkin. But don't worry he'll be back, and much much harder to kill >:) Also added new area in Clara forest with 2 new enemies. New enemy now has chance to drop Rare ( double enchanted ) items

  19. Developer post

    Magic Update

    Added a new weapon type "Staves", which also come with a new weapon stat / enchantment. Staves have spell damage added to them, which increase how much damage spells do. The Magic enchantment also increases the damage that spells do. Next items to be added will most likely be arm

  20. Developer post

    Small Patch

    Added some additional UI for the Inventory that shows your health, and the stats of items when you hover over them.