Update 1.0.8
- Additional world settings - Ability to queue research (up to 10 technologies) - Target visibility check for mob attacks - Closing UI windows with the Esc key - Server crash fixes (though not necessarily all of them) - Minor fixes


- Additional world settings - Ability to queue research (up to 10 technologies) - Target visibility check for mob attacks - Closing UI windows with the Esc key - Server crash fixes (though not necessarily all of them) - Minor fixes

Minor changes

Minor changes

- Stabilized saving upon server shutdown - Improved friend parameter synchronization - Minor fixes

- Fixed pathfinding algorithm - Fixed clicking through scrollable windows - Removed territory deletion for players below level 2

- Improved connection checks via Steam networking - Modified pathfinding algorithm - Fixed ambient sounds on the temperate planet - Removed hunger while sleeping

- Exit to the main menu button - Forced server save in the menu for admins and gamemasters - Removed technology level limitation for accelerated research - Music volume

The journey begins. Explore a vast universe spanning countless star systems, gather resources, build, trade, develop settlements, and find your place among the stars. But be careful: space does not forgive carelessness. Every expedition carries a risk, and losing valuable equipme

Dear friends! The game has been tested and will be released tomorrow at 2:00 PM GMT. Have a great game and a great time!

Unfortunately, the game didn't pass review due to minor technical issues. I'll push the release date back another week. Thank you for your patience. I'll make the necessary adjustments.

Hello everyone! Thank you for your interest in my game. I couldn't leave it gathering dust on the shelf, so I decided I needed to share it with the community. I'm not planning a central server, but anyone can start their own and invite friends or play solo. I'll immediately try t