Shifter

Coming soon

Ilta Games

Planned release
Coming soon
Platforms
Last updated
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Updates & announcements

12 posts
  1. Developer post

    Progress on the game

    Hello! I wanted to share some of my recent progress on Shifter. I have started to get help on some areas like 3D-modeling, but I won't share those things yet because many of them are still a work in progress. At the start of the year I started adding new weapons and abilities/ski

  2. Developer post

    What I've been doing :)

    Hello. I haven't made any updates about the progress of this game in here for a long time, so I decided to make this. I'm just showing a few things I've been working on recently. I've been making new kinds of enemies, weapons, explosives, abilities and skills for the player. I to

  3. Developer post

    Weapons, Abilities, Procedural Generation Improvements, enemy improvements, etc

    Weapons and abilities Hello guys! I decided to make a post showcasing some things I've made recently to this game :) I've made many many different weapons to the game and different abilities.. However I'm only going to show a few here. There's a giant double headed hammer and bel

  4. Developer post

    Forward Shifting

    Hello! This is just an update about some stuff I made last week to this game. I've been making a forward shifting mechanic, because that's something that would be handy. This is what it looks at the moment. The camera can make it a bit disorientating, but I think I know how to fi

  5. Developer post

    Gifs and screenshots

    Here's some pics of stuff I've improved in the game recently: I have improved the grappling hook significantly thanks to playtest feedback... Here's a gif... I have obviously done much more, including more enemies, weapons, attribute upgrading, and a dialogue system, but I will s

  6. Developer post

    Playtesters needed! Join my discord server!

    Hi guys! I'm looking for playtesters to test this game . Shifter is a third-person roguelite game with a unique gravity-shifting mechanic (which has a bunch of bugs). It's a passion project I have been making for 2.5 years in my free time, and I would like to get more feedback on

  7. Developer post

    Shifter new game mechanics and areas and weapons.

    Hi guys I've been making new weapons to this game and making changes to some game mechanics. In the game, you can now shift the gravity while in the air and make the grappling hook attack while in the air too. The grappling hook attack now slows the time for better aiming. I also

  8. Developer post

    Useless progress update

    Hi. I'm showing some of my progress here again. Here's a new weapon I'm making. It's a severed arm that holds a weapon in its hand. It's not exactly ready yet because I had to rewrite a huge amount of code that I wasn't happy with, but getting this working should now be easy beca

  9. Developer post

    Playtesters needed! Here's also some random screenshots of the game...

    This is Shifter This is my game, that I have been making for the past two years as much as I have had time. Sometimes I didn't have a lot of time because of school and other stuff, but I think I've gotten quite a lot of stuff done. My progress will now get much better and I would

  10. Developer post

    Weapons And enemies!

    Hello! In this post I will show some weapons that I have been designing and some of which have been added to the game, and some that aren't added yet. I will also show some of the enemies. WEAPONS In the trailer for this game, you will see the styche very often. It's one of the s

  11. Developer post

    About the gameplay!

    Hello! In this post I decided to explain how the gravity-shifting in this game actually works and about other game mechanics too! Gravity Shifting Gravity-shifting is the main game-mechanic of this game. It's the reason why this game is called "Shifter" . The way gravity-shifting

  12. Developer post

    What is Shifter?

    Shifter. What is it? Shifter is a roguelite game, that I have been developing alone for a little over 1,5 years. It didn't start out as a roguelite game though. This is how the project started out: I was randomly just sitting on my bed one day in 2020, and I got an idea. The idea