Released
May 1, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    0.10.0 is released!

    Hi, This update adds mounts! No more complaints about moving too slowly, just get a horse and yeehaw! Mounts and Stables Select your mount in your toolbar and enjoy the speed bonus. You can get a regular mount from the stables in each village, or a special one from a guild. Minim

  2. Developer post

    0.9.0 is released!

    Hi, This update mainly adds fishing. For technical reasons, I had to rework every piece of equipment. It was very cumbersome, but it will simplify adding new assets in the future, especially for mod users. Fishing You can now fish in lakes, rivers and seas. You can buy a fishing

  3. Developer post

    0.8.0 is released!

    Hi, This update is focused on lore generation. Worlds now generate a full history that drives locations, characters, books, and dialogues. I also added larger world options, game modes, and portals for fast travel. I am sorry for the delay. The coding for the history generator wa

  4. Developer post

    0.7.0 is released!

    Hi, First of all, I wish you the best for this new year and thank you deeply for supporting this project. This update brings the ability to go on the mountains and adds dungeons that use the environment. Relief Generation I will let you discover in game the new dungeons. But, her

  5. Developer post

    0.6.0 is released!

    Hi, Finally, an update! I’m sorry for the delay since the last update. Things didn’t go as expected. Adding relief to the worlds was quite a complex task. This update is the first part of the World Generation update, it adds mountains in the worlds. It will be followed by another

  6. Developer post

    0.5.1 is released!

    Hi, An update, less than a month after the previous one, what happened?! :D I took some time to work on a few highly requested QoL features and thought it would be a good idea to release them as soon as they are ready and not in a few months with the next big update. Safe Mode Th

  7. Developer post

    0.5.0 is released!

    Hi, The Dungeon update is finally released! A lot was done under the hood. Everything is not yet visible as worlds need to be bigger and the lore to be more developed to add more complex dungeons. But I am very happy with the work done and can't wait to see where it goes with the

  8. Developer post

    0.4.0 Hotfix 2

    Fix an issue with user folder paths that contain special characters on Windows.

  9. Developer post

    0.4.0 Hotfix 1

    The different branches I released with the 0.4.0 update to fix the lighting issue on certain setups were helpful. Thus, this update finally fixes this lighting issue! :) Thanks for your help!

  10. Developer post

    0.4.0 is released!

    Hello everyone and happy New Year! I wish you the best and thank you again for the support! You amazed me by creating crop fields much bigger than expected and suggested some improvements. This new version finally brings the long-awaited quality-of-life features for farming. Rewo

  11. Developer post

    0.3.0 Hotfix 4

    Fix another bug with the Split window Sorry for the delay for this fix. I had the bad idea of updating my compiler which introduced a very very strange issue that caused a crash at loading and it took me nearly a week to find a way to solve it. I hope this compiler update didn't

  12. Developer post

    0.3.0 Hotfix 2

    * Fix the issue with splitting stacks * Fix the crypts that contained some WIP elements from the next update Moreover, there is now a beta version called "opengl_debug" that logs graphics issues to investigate the lighting issue that some players are experiencing. If you do, send

  13. Developer post

    0.3.0 is released!

    Hello everyone, This new version brings world/character separation and controller support. Controller Support We can now choose the attack direction which is shown with a little arrow using the controller stick. Attacking in the direction of the mouse was added as an option in a

  14. Developer post

    0.2.0 Hotfix 2

    * Fix an issue with save migration from 0.1.1. There is a very very little chance that it breaks your 0.2.0 save :( * Add a command "/debugGraphics" to help me fix the lighting issue on some setups

  15. Developer post

    0.2.0 is released!

    Hello everyone, Here is the first big update after the Early Access release! First, a huge thank you to all of you for playing the game and giving me so much feedback! It was awesome! There is no major content addition in this update, it's mostly bugfixes and quality of life feat

  16. Developer post

    Hotfix Update 5

    * Add support for looping attacks while holding down the button * Add support for looping digging by holding button down and moving * Fix a couple crashes

  17. Developer post

    Hotfix Update 4

    * Fix the achievements "Sniper", "Archmage" and "Cartographer" * The game now automatically saves every 5 minutes

  18. Developer post

    Hotfix Update 3

    * Fix unlocking the "Hero" achievement * Add an option to be able to attack in the direction of the mouse * Improve knockback * Increase the speed of arrows * Set local map as default when opening the map window * Decrease the restocking time of quests in villages

  19. Developer post

    Hotfix Update 2

    * Fix an issue with an achievement * Coal veins give more coal * Remove the skill requirement to craft arrows * Reduce the skill requirement to learn new imbuements * Only one soul dust is now required in enchantment recipes * Reduce the reputation requirement to buy a house (onl

  20. Developer post

    Hotfix Update 1

    * Fix earning a talent point when leveling up * Fix a crash when two players were trying to use the same crafting station