Mix Universe

Chris Zukowski · Zuko Media LLC

Released
Jul 27, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Steam Cloud Fix

    I've gotten a few reports over the last week about steam cloud not working properly. Unfortunately, this was an issue that was entirely my fault when configuring the directories in the steam backend. The checkbox for "Recursive" was false. The older MyDocuments save directories w

  2. Developer post

    Hotfix CL2337 - Tutorial Fix and Keybind Saves

    First off, thank you so much for the players that have left feedback in-game, this has helped tremendously with being able to make quick fixes and focus in on core issues. Fixed issue with keybinds not saving when setting them. This honestly was just a major oversight in testing

  3. Developer post

    Hotfix CL2328

    I am still looking into a couple more crashes, but this hotfix addresses 2 issues. When loading older mixes, depending on certain circumstances drum ring note values would get garbled. Fixed regression where the node offset value on drum rings with a normal instrument on it was t

  4. Developer post

    Hotfix CL2316 - Fixed Intro Tutorial Getting Stuck and Crashes

    Another patch for crashes and getting stuck in intro tutorial. Fixed players getting stuck in intro tutorial after saving their mix and opening the galaxy due to waiting for old confirmation logic that doesn't exist anymore. Fixed issue where players couldn't submit feedback duri

  5. Developer post

    Hotfix CL2303

    Some fixes after the mega update. (Thanks for submitting the crash reports Mixonauts, it helps tremendously! Your mixes uploaded to the universe will now auto save their positions when you move them around. Fixes issues with the region they were placed into not being updated prop

  6. Developer post

    Mega Update 5 - Automator Nodes, 120 New Sounds, Smoother FX and More!

    Automation, Sound Library, and Universe Update Automator Nodes, New Visuals, Sounds, Modulations, Royalty Free Instruments, and a bunch more! It has been a long time, but I have been working hard to get this update out and stable. It’s a LOT so bare with me! Full update video her

  7. Developer post

    End Of Year Recap and Progress - Modulation and Performance

    Hello Mixonauts! Picture is from this amazing mix by Melway 250 Universe Mixes!! First off, I'd like to announce that we now have 250 mixes in the Universe!! It's absolutely incredible and I love seeing it all! Some of them are truly wild while others are really creative. Definit

  8. Developer post

    Hotfix CL1764 DirectX 11

    Fixed issue where running the game with the DirectX 11 launch option was crashing.

  9. Developer post

    Fog Visuals, Stability, Updated Demo, And Optimization

    Fellow Mixonauts! I bring more stability and optimizations! A lot has been going on over the last few months, life has been good but also busy! The goal of this update was to try and fix issues related to people freezing during load, crashing in certain spots, and in general impr

  10. Developer post

    Crash Reporting is now Enabled

    Some Mixonauts have reported that they are crashing when loading mixes or even on startup. I have now enabled crash reporting to help fix these issues. If you do experience a crash you can now send all of the important info needed to see the crash. I need to still update the cras

  11. Developer post

    Hotfix CL1679

    - Fixed not being able to click and drag with a gamepad/controller. - Also Enabled logging so if players experience crashes they can send me logs located in %localappdata%/MixUniverse As always folks please leave a steam discussion or join the discord if you have feedback or issu

  12. Developer post

    Mix Universe Quickstart Guide and Some Fixes

    Mixonauts! I've finally gotten around to making a quickstart guide to help anyone who might be struggling with getting started in the game. The goal of this video is to mainly go over how I use auto vibe nodes and create cool patterns without really messing with note values too m

  13. Developer post

    CL1652 NodeMap and Saving a Mix Hotfix

    There are cases where a mix or the galaxy map might not save correctly causing 0kb files. In these cases I have now implemented a fix that will at least allow you to continue playing without getting stuck. This may have been causing issues with players trying to add nodes to thei

  14. Developer post

    Steam Workshop Support is now replaced entirely by mod.io

    Mod.io has now fully replaced the steam workshop support. Be sure to check things out! The steam workshop is now fully removed from the game and the workshop has been unlisted. All previously uploaded mixes on the workshop are backed up so if you happen to not have run the game s

  15. Developer post

    What's Coming Next!

    Hey folks! It's been a wild ride the last couple months. Mix Universe has had close to 5,000 Mixonauts try out the game so far! Over 600 of you have more than 2 hours in the game which is exciting! Thanks for everyone who has taken the time to leave feedback too. (Please if you h

  16. Developer post

    Fixes CL1591 - Tutorials and Moved HQ and Map Buttons

    Fellow Mixonauts! The tutorials now should be loading consistently now. Fixed issue where layers changing were making tutorials not display their initial nodes. Special thanks to Josy on Discord for being able to find a consistent repro for this!! Fixed issues where colors from c

  17. Developer post

    We've hit 100 Mixes! Also More Fixes and Updates CL1590

    Hello Fellow Mixonauts! Here's a small but good update CL1590 is here (You can see the CL# in the upper left on the galaxy map or when editing a mix) There are now over 100 mixes in the universe! I'm excited about this but also of course there were some new bugs revealed because

  18. Developer post

    More Fixes

    Fellow Mixonauts! Here are some newer fixes. Fixed issue when not connected to the internet, the galaxy map wouldn't display any mixes. This should be working now and display the "Offline Status" but then also show everything you have locally just fine. Apologies to those who bou

  19. Developer post

    Universe Update Hotfix 03

    Fellow Mixonauts, here is a quick fix Fixed issue with the galaxy map not loading mixes at all when setting steam to offline mode. Also some really cool mixes have been uploaded to the universe now! Here are a few covers / recreations that are absolutely stunning imo (I can't lin

  20. Developer post

    Price Change Starting 4/18/2025

    Thanks everyone who has purchased the game so far! After a lot of thought over the past year or so, I have decided to drop the price of Mix Universe to $14.99 for the remainder of the early access period starting right away after the current sale period finishes. (End of day 4/18