Patch notes for 1.4.0.4
1.4.0.4 is now live. See changes below. Features + Added keyboard inputs for zooming in an out (default J and K). These can be remapped in the input options menu. Fixes + Restored mouse controls to the main menu. Louis

carrotcake · Mooncat Games

1.4.0.4 is now live. See changes below. Features + Added keyboard inputs for zooming in an out (default J and K). These can be remapped in the input options menu. Fixes + Restored mouse controls to the main menu. Louis

1.4.0.3 is now live. See changes below. Tweaks + Caoimhe, Bunk, Buttercup and Larto now may appear on the main menu. Fixes Fixed some pursuits not progressing in the task view when doing their action. Fixed plant transplants not requiring a hole to replant. Fixed previous day's p

1.4.0.2 is now live. See changes below. Fixes + Fixed visualisers (tea, dye, tags, etc) from misaligning mid-play (would trigger during a mid-play save). ~Louis

1.4.0.1 is now live. See changes below. Fixes + Fixed visual scaling glitch when viewing the stars. + On Steam Deck, Interface Scale setting should no longer revert to 'Larger' on relaunch if the setting has been manually set to 'Smaller'. ~Louis

1.4 is now live. See changes below. Features 🎯Pursuits: Each day, select a new target to work towards, and receive a unique boost depending on the pursuit chosen. 🤝Helping Hand: The guidance system has been fine tuned to more accurately lead to goals and objectives. Tracked tas

1.3.1.1 has been released. See changes below. Fixes + Fixed some particles, particularly foliage, appearing choppy since the engine update. + Fixed some seed returns in allotments not growing a plant in their plot. Tweaks + Non tradable items no longer show an F item grade. ~Loui

1.3.1.0 is now live. See changes below. Fixes + Guiding flies no longer target untracked tasks. Tweaks + Cloves now harvestable from Myrtle. Under the hood + The game has been ported to use a newer version of the Godot Engine (this is the contributing cause to the larger-than-nor

1.3.0.9 is now live. Changes are below. Fixes + Fixed an issue causing some item stacks to be lost if their current slot is selected when moving the stack in the inventory. ~Louis

1.3.0.8 is now live. See changes below. Fixes + Fixed an additional false positive causing some projects to be lost. + Placed popsticks without a project now dismiss themselves. Tweaks + Temporarily disabled star for pigeon holes. + Changed requirements for Ida's allotment (Was:

1.3.0.7 is now live. See changes below. Fixes + Fixed a false positive causing some projects to be lost. + Fixed ginger plants not generating from popsticks. + Fixed allotment plots appearing on the map during instanced scenarios (Augustus's campout) + Fixed plots in allotment UI

1.3.0.6 is now live. See changes below. Fixes + Fixed a loading error caused by some projects progressing incorrectly. + Fixed bug preventing 'MASUTA' star from triggering. + Fixed glitch causing front texture of coily hair (length stage 2) not appearing. + Fixed potential error

1.3.0.1 is now live. See changes below. + Fixed Fog Grass not giving lemongrass. + Adjusted behaviour for hidden treasure in trees for those who have unlocked all journal pages. Trees should begin showing treasure again. Empty trees may still linger, but should now clear. ~Louis

Hey, gardeners! New content has bloomed into the garden with a brand-new theatre update (and a 50% discount to celebrate our participation in Cozy Quest)! Check out the new trailer for a sneak peek at the new content: New features: Those with a Garden cultivated enough to impress

1.3 is now live. See changes below. Features 🎭 Those with a Garden cultivated enough to impress Aime will be invite to host a summer show! 📜 Pick from four different shows, two comedies, and two dramas. 🧅 Cast three of your Garden's residents to perform, and choose the roles t

1.2.0.8 is now live. See changes below. Fixes + Fixed parented props (plants in planters, hanging lamps, things on tables etc) not always spawning with correct orientation to parent prop. + Fixed individual detection for lily of the valley and daffodils. Under the hood + Optimize

1.2.0.7 is now live. See changes below. Fixes + Fixed an unsafe animation that could cause errors when decommissioning an allotment. + Fixed a glitch causing an allotment box to appear higher than it should. ~Louis

1.2.0.6 is now live. See changes below. Fixes + Fixed some NPC conversations tied to certain events not expiring properly. + Fixed volume not matching previously set levels on relaunch. + Fixed visual meter for jar progress not syncing properly. + Fixed allotment task being marke

1.2.0.5 is now live. See changes below. Fixes + Added packet icon for pansy seeds. + Fixed individual detection for pansy plants. + Fixed delivery errands completing on hand-in (can return to original resident to collect reward). + Fixed wrong display on card for items with Apple

1.2.0.4 is now live. See changes below. Tweaks + Improved dye blending logic. + Better logic when determining final dye colour. Under the hood + Added additional safety checks when saving. ~Louis

1.2.0.3 is now live. See changes below. Fixes + Fixed glitch causing invisible texture on dyed t-shirts. + Fixed Sundial wrong prop data. + Fixed inverted time format options. + Time format now updates when setting is changed, rather than on clock updating.