Vive Console Beta Updated - 2.1.24.9a
Released Jan 8, 2024 Updated VIVE OpenXR Hand tracking/facial tracking API layers for issue fixes.
Released Jan 8, 2024
- Updated VIVE OpenXR Hand tracking/facial tracking API layers for issue fixes.

Released Jan 8, 2024 Updated VIVE OpenXR Hand tracking/facial tracking API layers for issue fixes.
Released Jan 8, 2024
Fixed an issue with the SRAnipal causing Vive_VBS log to grow significantly large. Changes including disabling repeatedly log pattern and reduce the log size limits to 100Mb. Fixed the problem that in the unity editor mode, the second execution may encounter a crash problem. Bloc
[VIVE Console]
[SR Runtime version 1.3.6.12d]
[VIVE OpenXR Hand tracking API layer 1.0.0.23]
[XR Tracking API layer 0.0.0.12]
Fixed GPU hang Updated OpenXR hand-tracking API Fixed a bug causing the SR Anipal log file to be too large
[VIVE Console]
2.1.24.8 Fixed an issue when closing SteamVR dashboard the display will be flashing for few seconds in the SteamVR 2.8.6. 1.0.0.20 Improve stability. 0.1.8.9 Add support for “XR_HTC_eye_tracker” extension. Report sampleTime as the time it is generated. Improve stability. 0.0.0.10
[VIVE Console] 2.1.24.8
[ViveVR]
Fixed an issue when closing SteamVR dashboard the display will be flashing for few seconds in the SteamVR 2.8.6.
[Vive OpenXR Hand Tracking API layer] 1.0.0.20
Improve stability.
[Vive OpenXR Facial Tracking API layer] 0.1.8.9
Add support for “XR_HTC_eye_tracker” extension.
Report sampleTime as the time it is generated.
Improve stability.
[Vive OpenXR Tracking API layer] 0.0.0.10
Add support for “XR_HTC_path_enumeration” extension.
Add support for “XR_HTC_vive_xr_tracker_interaction” extension.
Fixed GPU hang Updated OpenXR hand-tracking API Fixed a bug causing the SR Anipal log file to be too large
[VIVE Console]
Improved the exit procedure for the Vive console to prevent the PC from freezing when SteamVR is terminated.
[VIVE Console]
Improved the exit procedure for the Vive console to prevent the PC from freezing when SteamVR is terminated.
Improved the exit procedure for the Vive console to prevent the PC from freezing when SteamVR is terminated. (Thanks to SeleneWoS on VIVE Forum to verify for us)
[VIVE Console]
VIVE Cosmos Elite: OpenXR Runtime selection has been removed, and the suitable one will be automatically used. VIVE Pro 2: Tearing issue with NV 40-series GPU has been improved. 0.1.7.1 Corrected the eye gaze data. Fixed a crash issue when using UE editor mode. Fixed an issue whe
[VIVE Console]
[Vive OpenXR Facial tracking] 0.1.7.1
A hot fix has been developed to rectify an error identified in the 2.0.24.3 release. 0.1.9.9 Correct the validation of localized name of paths. 1.0.0.12 Fixed a bug which was affecting the hand interaction extension. Addressed an issue where hand tracking could not be started for
[VIVE Console]
[Vive OpenXR] 0.1.9.9
[Vive OpenXR Hand Tracking] 1.0.0.12
The recommended target size for OpenVR has been fine-tuned to prevent oversizing the supersampling result, especially for high-performance GPUs.
[VIVE Console]
The recommended target size for OpenVR has been fine-tuned to prevent oversizing the supersampling result, especially for high-performance GPUs.
0.1.9.8 Support XR_EXT_palm_pose for Vive Cosmos controller. Modify implementation of xrEnumerateInstanceExtensionProperties() based on the spec to avoid OpenXR content crash issues. Refined the cleanup process to prevent play failed for the 2nd time in Editor mode of Unreal. 1.0
[Vive OpenXR] 0.1.9.8
[Vive OpenXR Hand Tracking] 1.0.0.10
[Vive OpenXR Facial Tracking] 0.1.6.8
[Vive OpenXR Facial Tracking] 0.1.6.8
Vive Console Stability and performance issue fix for Nvidia 40-series. (NV driver: 528.49 or newer is required)
Vive Console
[Vive Pro 2]
Vive Console Now supports AMD 7000-series GPU with VIVE PRO 2 Extreme mode. Fixed a bug that causes random error 209 with VIVE Cosmos headset. Now supports XR_HTC_hand_interaction extension. Fixed a crash issue in MSFS2020 due to using unpublished header. Now supports continued d
Vive Console
[ViveVR]
[OpenXR]
[SRAnipal 1.3.6.11]
Vive Console • Fixed a bug that causes random error 209. • Hot-fix HMD tracking error.
Vive Console
[Cosmos]
• Fixed a bug that causes random error 209.
[Vive OpenXR]
• Hot-fix HMD tracking error.
Vive Console • Now supports AMD 7000-series GPU with VIVE PRO 2 Extreme mode. • Now supports XR_HTC_hand_interaction extension. • Fixed a crash issue in MSFS2020 due to using unpublished header. • Now supports continued data transfer after VBS server is disconnected and come back
Vive Console
[ViveVR]
• Now supports AMD 7000-series GPU with VIVE PRO 2 Extreme mode.
[OpenXR]
• Now supports XR_HTC_hand_interaction extension.
• Fixed a crash issue in MSFS2020 due to using unpublished header.
[SRAnipal: 1.3.6.11]
• Now supports continued data transfer after VBS server is disconnected and come back again.
Fixed a multimedia timer issue for Windows 11. (Thanks to fpsVR ’s developer.) Fixed some HMDs reported “Display in use” issues. Now supports Intel Arc 770 GPU with VIVE PRO 2 headset. (Required Intel driver 31.0.101.3802 or newer) Fix an issue that eye expression stops reporting
[Console]
[SRAnipal]
[OpenXR]
Fix a crash issue when switching MSFS to VR mode.
[Vive OpenXR]
Fixed a multimedia timer issue for Windows 11. (Thanks to fpsVR ’s developer.) Fixed some HMDs reported “Display in use” issues.
[Console]
Fixed a crash which observed in WebXR Sample - “input tracking” cannot work when controller is connected.
[OpenXR]
Fix an issue that eye expression stops reporting data via VIVE Business Streaming after Focus 3 resumes from standby.
[SRAnipal]