Simulated Jianghu Mobile Version Pre-Release
Dear Players, Thank you for your long-standing support and interest in Simulated Jianghu . After an extended development journey, we are finally approaching a major milestone: the first complete game script for Simulated Jianghu . As the current temporary producer of this version
Dear Players,
Thank you for your long-standing support and interest in Simulated Jianghu. After an extended development journey, we are finally approaching a major milestone: the first complete game script for Simulated Jianghu. As the current temporary producer of this version, I’d like to share our development reflections with the Steam community once again.
Since its inception, Simulated Jianghu has largely been developed by a small team. Even now, only 2-3 people are working on it full-time. This doesn’t mean Squirrel Studio has neglected the project—rather, a compact team with lower communication costs is better suited for the demands of this innovative game.
Sect management games are a niche within the wuxia genre, and from the very beginning, Simulated Jianghu has aimed to push the boundaries of this category.
In 2020, we conducted a player test. While the feedback was encouraging, it also left us uncertain: How could we expand beyond the beloved "newbie village" experience while deepening the core sect management + RPG gameplay? Over the next few years, we made numerous failed attempts—one, two, three years slipped by unnoticed.
So, what exactly happened between 2020 and now?
We spent 2-3 years exploring the PC version of Simulated Jianghu. Though these efforts ultimately didn’t succeed, we hope this work can still manifest in future projects.
We spent another ~2 years refining the game based on the 2020 test version’s framework—rewriting code, redesigning storylines, martial arts systems, equipment, and more. By late 2024, after gathering extensive player feedback, we pivoted back to a vertical mobile format (focusing on UI, memory optimization, and reducing install size).
Development has been grueling, and quitting often seemed the rational choice. So why persist? Because we still believe in the original vision. Despite the challenges, we’re confident this will be a fun game—especially after refocusing on mobile in late 2024, which reinforced our excitement! This truly is an experience best suited for handheld play.
The current build is roughly at an Early Access stage but already offers a complete playthrough to the story’s conclusion. We’re nearing the end of this long journey and can’t wait to share it with you—but first, we’ll run several tests to minimize bugs and optimize performance.
Here’s what the current version includes:
✔ A full, completable storyline
✔ Post-game sandbox mode
✔ Two complete "Breath of Fate" expansions
✔ Rich sect events, expedition events, and character side stories
✔ 100+ learnable martial arts
✔ 200+ equipment pieces (including legendary gear)
✔ 10+ recruitable story characters (each with unique combat styles)
With mobile now the priority, the previously announced 2024 Q2 PC release is delayed yet again—but we’ll launch the mobile version at "a suitable time in 2025"! Stay tuned for exact dates and fresh gameplay footage via our official channels.
Limited closed tests are already underway, with scaling participant numbers. To join early mobile testing, check our official player groups. We deeply appreciate your patience. Thank you!






