Enemies rechargin energy or ammo properly
Enemies were not replenishing energy or ammo properly, and were sometimes paralyzed in the recharger nest. In this update it has been fixed. Improvements in the AI, for correct detection of the Player

Developer posts and news about this game.

Enemies were not replenishing energy or ammo properly, and were sometimes paralyzed in the recharger nest. In this update it has been fixed. Improvements in the AI, for correct detection of the Player

Enemies from the "Spawn" phase are now in the Player and behaving aggressively (previously they did not see him and ignored him)

We have been working towards full compatibility with the use of the controller, but unfortunately we have not reached the goal at the time of the game's release. Despite this temporary setback, our main goal on the roadmap will be to achieve controller compatibility. When we have

Almost everything is ready, and the release date is clear. Until now "The Bolt Age" was marked as "COMING SOON". The sale date is in sight. Available within 7 days. August 20, 2021.

Fixed collision issue on some stairs (especially level a3). Reviewed colliders in general. Fixed the problem in the behavior of the AI of enemies that cornered in "berserker" mode the player without leaving the reaction option. Added automatic generation of "Special Weapon mode