Version 1.0.02
Armor shows remaining strength in numbers Fix ponies stuck underground Ability to use a teleport scroll on a pony All scrolls are created on the magic table Corrections in the text Some other small fixes

Armor shows remaining strength in numbers Fix ponies stuck underground Ability to use a teleport scroll on a pony All scrolls are created on the magic table Corrections in the text Some other small fixes

Thanks: Archura Localization Group: Yiğit Mehmet Behrem Gamze Nur Kaya Dilan Durmuş Hacer Sünbül Rabia Büyükuğurlu Deniz Yiğit Öztürk Osman Furkan Uzunoğlu

Translations: Chinese, thanks to Horace Pan (qsefthuopq)! Italian, thanks Ventoso!

Item stacks have been increased to 100 pcs. You can put lanterns on stone and brick fences Fixes: Crafting algae seeds Collision between beds and water NPCs do not block passages to the house Fixed stacks of improved beds, ability to stack beds with water Name of the fish fry dea

The final part of The Faraway Land story is now available! New quests New costumes New monsters Plot ending Fish farming New hot biome

The third final island test is open! (with automatic Google translation for now). During testing, we will refine the decor, music, sounds and add non-core items, such as magic scrolls, etc.

Recipe merchants now have newly designed chests The new rainbow pony on the first island Character tabs appeared in the list of completed quests New water and lighting The name of the selected item is displayed below the quick access slots Bug fixes: Optimized world loading Fixes

Game saves are now synced to Steam Cloud Thanks: Axiom9

New: Roads - at the recipe merchant on the second island New types of street lamps - also at the recipe merchant on the second island Bridge over the river, mud, swamp - from Diana's dad in the quest with the ladder recipe Bridge over the abyss - also from Diana's dad Corrections

Fixed incorrect display of item slot above chests Fixed incorrect orientation of quest symbols above NPC Particles on activated statues are more visible Fixed some sounds, the volume of these sounds Fixed lag change of the sound of steps on the grass and on the road We continue t

Sorting in a Chest Replenishing the chest (add objects to the chest the same as those that are already in it) Throwing away money (you can throw money out of inventory for another player) Trashcan for unnecessary items (you can buy her recipe from the merchant on the first island

Steam trading cards, icons, backgrounds, emoticons are now available

Steam achievements are now available in the game

The recipe merchant on the first island now sells a recipe set for repainting buildings: The repaint set allows you to change the color of any of your buildings: Now the contents of the first cell of the chest is displayed above it, so without opening the chest it will be see wha

0.3.03_HF04 If the bed is destroyed, you can return the planted seeds, grown fruit 0.3.03_HF05 Ornamental grass disappears under the planted plants 0.3.03_HF06-07 Fixed problem with incorrect saving of ponies and some buildings during autosave 0.3.03_HF08 Decorative grass is now

Fixed bugs of nonexistent pirate quests Fixed a bug with copying chests Fixed accidental closing of open inventory after loading screen Helmet hiding during hairstyle changes at the hairdresser ------------------- F9 key - makes the loading screen semi-transparent, if the loading

The game now features a new, lighter landscape system . New grass : as the world building structure has changed, the appearance of the world has changed slightly, now instead of a painted plane and small grasses we have made a full-fledged large grass, it is purely decorative in

New characters have been added to the second island: 1. Healer: You will be able to cure all your diseases from her. 2. the Bath Attendant: You can take a bath in the city sauna. 3. Hairdresser: You can completely change your appearance at his place. (11 new hairstyles) 4. The ho

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The game now has three difficulty levels: easy, normal and hard. (Thanks: PL-BR, Sleppy) Previously, the game only had a hard level of difficulty. How easy and normal modes differ from hard mode: Damage from enemies is less Hunger and thirst drop slower Health from hunger and thi