Released
Nov 5, 2023
Platforms
Last updated
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Updates & announcements

18 posts
  1. Developer post

    Patch 1.0.1

    Behemoth: Fixed a bug with Rumbling Barge. Fixed an error with the Ruins chest count. Fixed an error with the mystic equipment prophecy. Fixed an error with the reward for learning all passives. At Level 45 or higher, the drop rate for mystic equipment now increases to 5% (from 1

  2. Developer post

    Wildsilver 1.0.0 out now!

    The full version of Wildsilver is out now! This marks the end of a long journey that started with Wildsilver Zero, the free demo/prototype released back in 2021 that turned into its own kind of game, and continued through early access with a steady stream of patches. While the fu

  3. Developer post

    Wildsilver Release Date

    Wildsilver will officially leave early access and release as version 1.0.0 on 23 February 2026! Over the course of the initial early-access release of 0.9.0 and eleven patches, there were many additions and refinements in terms of balancing, visuals, audio, cutscenes, and countle

  4. Developer post

    Patch 0.9.11

    Undead Behemoth: Replaced Phase Barge with Razing Void. Banditron 3K: Now uses Omega Mode guaranteed every 4 turns, but only then. Also added a cutscene explaining what’s special about the battle. Kavka: Fixed a number of errors with her quests. Completions: Now called ‘Searches’

  5. Developer post

    Patch 0.9.10

    Fatigue: Now reduces HP by 50% (up from 20%), or 5% for elites and bosses (up from 2%). Spectral Saint: Now triples Action Times. Scuttle: Now deals 100% damage (down from 150%). Frenzy: Now also raises ATK by 30%. Barrage: Now grants the user Haste when being used. Cobold: Now c

  6. Developer post

    Patch 0.9.9

    Life Fibres: Now only degenerate HP while in battle. Behemoth: Raised ATK by 10%. Revised every common enemy. Tower enemies now drop mystic tunics the same way Cathedral enemies do. Route: Added crows. Polished Route, Mountains, Capital and Theatre tilesets. Polished Lair, Route

  7. Developer post

    Patch 0.9.8

    Omega Mode: Now only grants a temporary version of Overdrive. Optimised battle AI conditions for enemy skills that buff or debuff. Revised every skill and made minor changes. Nectar: Can’t be sold anymore. Consumables: Raised prices. Rusty Coin: Now costs 300 Shards (down from 45

  8. Developer post

    Patch 0.9.7

    Raze: Now can’t be countered or evaded anymore. Brace: Now only targets Gilbert and heroes with 20 or more CP. Mirror: Now only targets Gilbert and heroes with Guard. Regen ★: Can’t be removed by Raze anymore. Toad: Now uses attacks that poison and Hurl instead of Clog. Gigantula

  9. Developer post

    Patch 0.9.6

    Guard: Now only has a 50% chance of being used by the enemy AI. Bodyguard: Changed icon. War Mage’s Club: Now generates 10 CP if Gilbert has taken any damage (instead of him being at low HP). Brilliant Thread: Doesn’t seal Attack anymore. Mandrake Queen: Now attacks twice as inte

  10. Developer post

    Patch 0.9.5

    Fixed some critical bugs. Gravel Skin: Now grants Barrier ★ as intended. Desintegration: Now deals 300% damage (up from 200%). Apocalypse: Added a new animation. Extra Life: Now restores twice the amount of HP when used with Pharmacology. Moonlight: Now lowers melee damage taken

  11. Developer post

    Patch 0.9.4

    Fixed a critical bug. Raze: Optimised skill description. Pierce/Eviscerate: Now deal 200% damage if the enemy is poisoned. Stygian Saviour: Now restores HP based on Ragnar’s MAG plus the target’s RES. Caution: Doesn’t apply Guard ★ anymore when being equipped with the Perfect She

  12. Developer post

    Patch 0.9.3

    Changed levels many skills are learned at. Guard: Now won’t be used by enemies which guard already. Tackle: Now uses the attacker’s DEF for damage calculation as intended. Overdrive: Now works correctly. Next turn comes faster. Fatigue: Now also reduces HP by 20% (elites and boss

  13. Developer post

    Patch 0.9.2

    Fixed a critical bug. Chenoo: Now always chills. Meteor: Now called Supernova. Ghost Shell: Now also restores 20 HP when evading. Paladin’s Cuirass: Now also raises RES by 20%. Raised stat bonuses of common equipment to 15% per rank (up from 10%). Taunt: Fixed a bug that caused t

  14. Developer post

    Patch 0.9.1

    Overdrive: Now also doubles CP Gain. Inspire: Now has a new animation for CP gain. Paradise: Doesn’t grant Regen anymore. Added a delay between HP and state popups for skills that heal and buff. Griffin Talons: Crits now deal no extra damage (down from 125%). Remembrance: Changed

  15. Developer post

    Patch 0.4.4

    Attack Seal: Fixed an error that would crash the game when a battler with this state tried to counterattack. Mila: Added a new hint explaining the encounter cooldown. Hazy Lake: Added the missing jump to the southwestern island. Fairy of Fixes: You can now properly cancel out of

  16. Developer post

    Patch 0.4.3

    Fixed a bug that would allow you to recruit 5 party members and thus deactivate enemy encounters entirely (because the enemy troops are selected based on the number of party members, and the case of 5 party members is undefined). Added the Fairy of Fixes, found in front of the Ca

  17. Developer post

    Patch 0.4.2

    Equipment menu: Removed the 'Optimise' command, because it could be a little confusing. Guard: Renamed to 'Barrier'. Rush: Now deals 150% damage as stated. Raze: Now also removes Prepare (guaranteed) and Mutate. Retaliate: Now also removes Armour. Mend: Now restores HP to 75% (up

  18. Developer post

    Patch 0.4.1

    Soire: Now gains 20% more EXP. Bloodlust: Now attacks bipartedly as intended. EXP Orbs: Now grant less EXP. To compensate, later battles now grant more EXP. Man next to the fountain: Now gives you a reward for getting all the boosters. Fairy: Can now be talked to as intended. Rem