Wayward Shadows

Coming soon

Turbulent Minds

Planned release
Coming soon
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

16 posts
  1. Developer post

    Inventory & Character Sheet Update

    Inventory & Character Sheet Update The character window has been a little bit of an eye sore for the longest time. You use it quite a lot during your run, since it has all the info of your hunters, vehicle and equipment. And as a developer you get used to the way it looks and

  2. Developer post

    Keyboard Shortcuts And Some Other Detours

    Keyboard Shortcuts And Some Other Detours A lot has happened and Wayward Shadows is coming together nicely. Sure, it still feels like a release date is decades away and everything moves at glacial speed, but progress is happening. I actually wanted to post some more cool new scre

  3. Developer post

    Monster Party

    Just because Halloween is over doesn’t mean we’re done talking monsters! Over the last two weeks the entire supernatural roster of Wayward Shadows has been under the knife. We’ve redrawn, retuned, and rebalanced every ugly creature that might try to kill your hunters. The forces

  4. Developer post

    Modding & Tools

    Modding & Tools So here is the good news: The editor and modding tools for the Wayward Shadows are coming along great and we have made great progress in the last couple of weeks. The bad news: Surprising no one, we have realized that providing a fully fleshed out modding kit

  5. Developer post

    Tooltips Everywhere!

    Tooltips I just got done with a huge tooltip pass and there are a ton of UI elements that now have tooltips. Most screens and windows have gotten a lot of attention and do a better job at providing important information now. When I watched people playtest the game, I noticed cert

  6. Developer post

    Motels, Pawn Shops, and a Little Side Hustle

    Making Towns in Wayward Shadows Feel Alive Over the past couple of weeks, I’ve been pouring a ton of work into the towns of Wayward Shadows, and I’m excited to share the latest updates. Motels and pawn shops are now (almost) fully functional, and there are brand-new ways to scrap

  7. Developer post

    Better World Map, Bigger Misadventures

    The world map in Wayward Shadows just got a whole lot better. (Yes, I know it’s technically just a map of the United States, but we’ve been calling it the world map forever. Americentrism much?) This isn’t just a new coat of paint—though it looks much better than before — we’ve a

  8. Developer post

    Combat UI Updates

    The combat UI is getting better Hello hunters! Combat in Wayward Shadows is a huge part of the gameplay. No case is truly solved until the monster is put down for good. I want the combat to feel as smooth as possible and having a great and easy to use UI is a big part of that. Ov

  9. Developer post

    New Gameplay Trailer

    New Gameplay Trailer We finally have a new gameplay trailer ready. Whoo-hoo! So far we only had the short story/intro video on the page. And while that was a pretty cool little video, it didn't really provide much information about the gameplay. The game is still a bit away from

  10. Developer post

    Feature Spring Cleaning

    Feature Spring Cleaning It has been a while since the last update, but a lot of things happened! Feature and code cleanup, rework of some of the older game systems and other un-sexy stuff. You won’t really notice much difference just looking at the game, but things are much more

  11. Developer post

    Battle, Buffs, and Throwables

    Battle, Buffs, and Throwables I am still quite a bit away from putting together a decent trailer showcasing the gameplay in one nice clip but there has been a ton of progress over the last weeks. The turn-based battle mode in particular got a lot of upgrades. I got the buffs/debu

  12. Developer post

    Small Town Living

    Small Town Living The mysterious cases you will solve in Wayward Shadows take place in small towns all over the US. Each town is different, with a unique layout, buildings and environments. Each town you enter will have lots of buildings and locations to discover. As the case dev

  13. Developer post

    Can You Solve The Case?

    More than fighting Monster hunting is more than just fighting and killing dangerous monsters. Gathering clues and interviewing witnesses is a big part of solving cases. Knowing what monster you face in battle and what strengths and weaknesses it has is going to be vital for your

  14. Developer post

    Items and Equipment

    Items and Equipment A big part of the fun of going on a new journey in Wayward Shadows is to find and manage equipment, weapons and armor to help you in your fight against the forces of evil. New items can be found in certain locations while you are working a case or, if you are

  15. Developer post

    How to build a hunting team

    How to build a hunting team It’s dangerous to go alone! Better bring a partner when you go monster hunting. At the start of every new run in Wayward Shadows you’ll first have to build your hunting team. That means picking two hunters and a vehicle to travel with. Once you have ma

  16. Developer post

    Welcome to Wayward Shadows

    Welcome to the very first update for Wayward Shadows! Thank you for being here for this this great moment! Now that the Steam page is finally live, it is time to share a bit more information about the game and what is coming next. I am still hard at work on bringing the game into