Need For Conquest

Michal Wojcik · Warp Dynamics Limited

Released
Jun 6, 2021
Platforms
Last updated
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Updates & announcements

17 posts
  1. Developer post

    Bug Fix: Camera Controller

    bug fix related to smooth moving over map on maximal height and accidental select

  2. Developer post

    Visual improvements

    new arrows, zoom sound, keyboard armies adjustment, more consistent improved prediction info behaviour

  3. Developer post
  4. Developer post

    UI fix

    User can open/close Players Setting window

  5. Developer post

    Sped up AI animations

    Sped up AI animations by default and added options to regulate it in settings.

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  8. Developer post

    Player Assistance

    Added battle predictions for all possible arrows (displayed after click on arrow)

  9. Developer post

    Procedural Generation Improvement

    Generation Complexity parameter added to procedural generation settings Up to 10 territories with stones possible in procedurally generated maps

  10. Developer post
  11. Developer post

    AI Update

    - improved AI for Slow Conquer mode. - display predictions for battle results

  12. Developer post
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  15. Developer post

    Additional Features

    All Players' statistics available during play Attack or move with all available armies by default Changed default AI to the most advanced one - Marshal

  16. Developer post

    UI Style Improvements

    Old London font in menus, buttons and info disks Stone Command Panel larger infantry count font on info disks

  17. Developer post

    Minor Improvements

    improved continent capture for Marshal AI menu after Load and New Game changed to dark scheme a few minor bugs fixed