Bug Fix: Camera Controller
bug fix related to smooth moving over map on maximal height and accidental select
bug fix related to smooth moving over map on maximal height and accidental select

Michal Wojcik · Warp Dynamics Limited

bug fix related to smooth moving over map on maximal height and accidental select
bug fix related to smooth moving over map on maximal height and accidental select

new arrows, zoom sound, keyboard armies adjustment, more consistent improved prediction info behaviour
new arrows, zoom sound, keyboard armies adjustment, more consistent improved prediction info behaviour

Smooth zoom when user scrolls mouse wheel.
Smooth zoom when user scrolls mouse wheel.

User can open/close Players Setting window
User can open/close Players Setting window

Sped up AI animations by default and added options to regulate it in settings.
Sped up AI animations by default and added options to regulate it in settings.

Added a local multiplayer feature. Now you can enjoy playing Need for Conquest together with your friends on the same PC.
Added a local multiplayer feature. Now you can enjoy playing Need for Conquest together with your friends on the same PC.


Added a map of Germany
Added a map of Germany

Added battle predictions for all possible arrows (displayed after click on arrow)
Added battle predictions for all possible arrows (displayed after click on arrow)

Generation Complexity parameter added to procedural generation settings Up to 10 territories with stones possible in procedurally generated maps

A simple explosion animation on capturing a territory
A simple explosion animation on capturing a territory

- improved AI for Slow Conquer mode. - display predictions for battle results

Territories names
Territories names

Territories names
Territories names

null player stats after elimination
null player stats after elimination

All Players' statistics available during play Attack or move with all available armies by default Changed default AI to the most advanced one - Marshal

Old London font in menus, buttons and info disks Stone Command Panel larger infantry count font on info disks

improved continent capture for Marshal AI menu after Load and New Game changed to dark scheme a few minor bugs fixed