Hotfix
- Players can't select secret techniques

Point N' Sheep · Shoreline Games
Technical data

- Players can't select secret techniques

- Fix: Some players couldn't unlock the achievement for visiting all areas

Hello players, we hope you're having fun with the Trials of Namazu Update ! We're here to announce our next game! Laser Guy is a comedic twin-stick anti-shooter where you’re an anxious game developer maneuvering your laser around coworkers trying not to blast anyone. Just another

Hey all, it's that time! We've just released, a major new content update that contains a casual mode, new interstitial artwork by Chamba, and a fancy rogue-like mode called Namazu's Wrath. New Interstitial Artwork by Chamba : Throughout the campaign, players will encounter beauti

- New Rogue-like Mode, Namazu’s Wrath: A free update that places Tomoe on a mysterious island where the gods Namazu and Baku guide her. - New Interstitial Artwork illustrated cutscenes depicting key story moments and major character introductions. - New Casual Mode and Assist opt

Hey all, We have a major set of updates in the works that we wanted to share with our community. It includes a casual mode, roguelike mode, and new interstitial artwork by the incredible Chamba. But before we get into the fine details of it all, here's a trailer showing it off! N

- Fixed Secret Technique UI selection preventing from switching techniques

Hey, Back in August of 2024, we launched Bloodless as a very small team from Brazil. It had been a long journey to reach that point but it was rewarding seeing all the positive reviews from folks. However, since then we’ve constantly heard one crucial bit of feedback that we’ve t

Updated splashart and credits to include Shoreline Games :)

Thank you for playing! Hey everyone, a new hotfix is live which fixes a variety of bugs and adjusts game balance. We hope you're enjoying your time playing Bloodless! Changes Adjusted the balance on the Bakushiki Tusk Crest by increasing its stamina cost Fixes: Fixed playable scr

Thank you for playing! It's great to see the positive reviews on Steam and to hear from everyone enjoying Bloodless since launch! We have just released another hotfix patch to address a few minor bugs. We've outlined the changes below: Fixes: Fixed an issue where the Eikichi NPC

Bloodless is finally out! Thank you to everyone who has played Bloodless so far! Our whole team at Point N' Sheep is really proud of the game and we're excited to see players enjoying it! We just pushed our first hotfix patch for the game and we've outlined the changes below: Cha

Hey everyone! We're really excited to finally launch Bloodless! It's wild to think that Bloodless started 5 years ago! Back then, we were just a bunch of youngsters here in the sunny Brazilian city of Recife getting together for a weekend to make a small game, have some good laug


Hey everyone! We're very close to the release of Bloodless on August 29th . As we approach the launch of our first game as a studio at Point N Sheep , we think it's a great time to look back on the development journey that brought us here! Origins Eep! It's wild to think that thi

That was…slightly cheeky of me. The Tomoe you play in parry-ful action adventure Bloodless is not the same Tomoe that was conspicuously absent from undeniable influence Sekiro . They might be based on the same historical figure , but that’s simply Sek-ulation. However! You can ma

We’re very excited to announce that Bloodless will be releasing on Steam August 29, 2024! Our team has been working hard on this for the last 5 years and we are very proud of what we’ve created! In Bloodless, you’ll take control of Tomoe, a peaceful Ronin haunted by her violent p

Hello everyone, this is Danilo Freire, Bloodless director. Today I’d like to talk a little bit about the latest Bloodless content we’re working on. If you missed the previous diaries, check them out on the Bloodless Steam page! Bloodless Dev Diary #1 - Intro Bloodless Dev Diary #

Heyo, Danilo here, Bloodless’s director, and today I’d like to talk a little bit about Bloodless’ influences and the latest content we’re working on. If you missed the previous diaries, check them out on the Bloodless steam page! Bloodless Dev Diary #1 - Intro Bloodless Dev Diary

Hi, I’m Renato, Point n’ Sheep’s narrative designer, and today I’d like to talk a little bit about Bloodless’ story and the latest content we’re working on. As we said in our previous Dev Diary , Bloodless began as a Game Jam project. The theme for this Jam was “You start with no