Gamble Tower

Indiebuild

Released
Sep 1, 2023
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Let's Gamble!

    40% off until July 11!

  2. Developer post

    Check out the #TurnBasedThursdayFest!

    Gamble Tower has joined the #TurnBasedThursdayFest! Now it's your turn to check out Gamble Tower and some other amazing Turn-based games. The event ends on April 8th. Buy Gamble Tower:

  3. Developer post

    Hotfix 1.1.3a

    Balancing “Extra Life” and “Turns To Die” can no longer appear in effects that apply random ailments, buffs or debuffs. Bugfixes Functionality Fixed an issue where Wheel’s Curse would persist in between expeditions, and never leave your save file. (Thanks Xærys) Fixed an issue wh

  4. Developer post

    1.1.2a Hotfix

    Small patch with some noteworthy fixes. Bugfixes Functionality Fixed softlock that could happen with characters that have the “Hypnotic” skill. (Thanks Jaqueta) Fixed Wildcard having just 1 Extra Life instead of 20. (Thanks Jaqueta and Coel) Fixed issue where orb effects that wou

  5. Developer post

    All In 1.1.1a

    Hey everyone! Quick Hotfix. This fixes a softlock when a single summon dies on the enemy's turn. This should also fix Crystal Specialist's tooltip at the Inn. See you!

  6. Developer post

    Free Expansion: Gamble Tower All In is now available!

    Hello everyone! It is finally here! Not much else to say, just a lot of patch notes to unravel. Go play it now! Just download the latest update and you'll be set! :) Just some more info: I don't remember everything we added, so there will be a lot that you won't see on the patch

  7. Developer post

    Sneak Peek: It is almost here!

    Hey everyone! I hope you are doing well. It has been almost one month since we announced the All In Expansion/Update. I am here to talk a bit about the release and reveal some more details while we are at it. ( You can read more here ) Release Plan (Our new characters also want t

  8. Developer post

    Announcing the All In Expansion

    Hello everyone! I hope you are doing fantastic! I come here today to proudly announce the All In Expansion for Gamble Tower! What is the All In Expansion? You can call it the All In Expansion, All In Update or just 1.1. This is the final name for the update that we were previousl

  9. Developer post

    Sneak Peek: Loadout Customization and Bank NPC

    Hello everyone! Now that September is over, we are finally able to focus on the brand new update for Gamble Tower: 1.1! As promised, here is a sneak peek of some of the features that are going to be present in this new content patch, please remember that everything you see is sti

  10. Developer post

    Hotfix 1.0.10c

    Hotfix frequency will be reduced from now on, but we'll be able to focus on the big update now! QOL We now have a new skybox that is not a video, so it will run better on several computers. (Thanks Jaqueta) Bugfixes Most Important Fixes Regenerate Orb is no longer Strict nor Over

  11. Developer post

    Hotfix 1.0.9a

    QOL Summon’s abilities (Tank, Backstab) should now appear on the orb tooltip. Bugfixes Most Important Fixes Fixed a softlock that happened on Boss Lootbox and Chest Rewards if your UI scale were above 100% (Thanks Arkuktor) Fixed a softlock that would happen when effects that tar

  12. Developer post

    Hotfix 1.0.8g

    This fixes an issue where Loadout and Rename Button didn't work.

  13. Developer post

    Hotfix 1.0.8f

    This fixes an issue where Dark Coin costed 10 mana. (and had "Strict" and "Overpowered" tags)

  14. Developer post

    Update 1.0.8

    This adds plenty of QOL and fixes. But also adds new Gambles, Capturable Orbs and one new unlockable. We hope you enjoy it! Balancing and Revamps Enemies Mimics no longer steal 5 GC per attack. Drakobolds no longer steal 5 GC per attack. Pumpkin Lord Eskyuven now has 100 AP inste

  15. Developer post

    Hotfix 1.0.7a

    This one fixes plenty of annoying issues. Now we'll start working on weekly hotfixes and some more QOL, here are the notes: Most Important Fixes Fixed softlock that would happen if “Pumpkin Pile” or “Pumpkin Pile of Two” died before being able to act and was the last character to

  16. Developer post

    Hotfix 1.0.6a

    Balancing and Revamps Revamped Chest of Time’s effects: - Artifact Effect is “On your turn end: Draw one random orb from your Burnt Pile.” - Orb Effect is “Draw 3 random orbs from your Banished Pile.” - Orb now costs 1 Mana instead of 0. Increased Contraption Gear’s cost to 300 C

  17. Developer post

    Our Update Schedule

    Hey everyone! Thank you so much for the amazing support! This is a follow up from the previous post where I'll tell you everything that we have decided related to the updates. Reminder I mentioned this on our previous post as well, but here it is again: If you want frequent updat

  18. Developer post

    Hotfix 1.0.5b

    Emergency fix for: Wrong Gambles appearing on Boss 2 and 3 Potentially skipping floor when returning from Combat Event (Thanks Jonesboy33!)

  19. Developer post

    Hotfix 1.0.5a

    Polish Saving Popup now has sound QOL Camera Sway effect is reduced as some players were having trouble hovering certain elements on screen. It can still be fully disabled on the Options. Bugfixes Most Important Fixes Janitor should now properly appears upon finishing the game wh

  20. Developer post

    Hotfix 1.0.4c

    Yet another emergency fix! This one fixes the boss skip glitch on Floor 6. ...What a small patch note. 1.0.5 will come with far more changes though. (probably tomorrow)