Malice & Greed

Xendra

Released
Mar 22, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Future Update Plans

    Hey everyone! After having this game available to the public for over a year now, I've been able to better understand what I value in a game like this, what kind of experience I want to bring, and how I want new players to feel when they get their hands on the game for the first

  2. Developer post

    New Party & Essence Interfaces

    New Party & Essence Interfaces - Essences have a new interface. - Essences are now stored separately from Items. - Improved the responsiveness of buttons.

  3. Developer post

    No more wasted currency! (Economy Rebalance)

    Spin Fragment Changes - Spin Fragments are now used only for rerolling. Any additional uses they may gain in the future will be related to in-run uses, not metaprogression. - They are reset to 0 after each run. - When you begin a run you are given 20 free fragments to start , plu

  4. Developer post
  5. Developer post

    Streamlined Demonform Update!

    Demonform 2.0 The Demonform system has been simplified, and has a new interface. You no longer need to manually customize what is equipped to each form. Instead, they can all be levelled up until they reach the maximum of 3, unlocking a new ability with each level. Corruption is

  6. Developer post

    Malice & Greed is in the Digital Dragons Festival!

    Thank you to everyone for all of your support as I continue improving Malice & Greed! We were accepted into this year's Digital Dragons festival in Poland, and although we sadly weren't able to travel to the physical conference this time, we're participating in the online eve

  7. Developer post

    Event Improvements

    Event Improvements You can now increase ally Potential, HP & Resistances in events, not just the protagonist! The Bloodpath and the Irradiated Pools have been updated to use the choice box interface. More events will be added in the future that offer further risk / reward. Th

  8. Developer post

    BUGFIX: Sacrifices Not Working

    If you got stuck on a sacrifice screen, update to the latest version to fix this bug

  9. Developer post

    The "Skill Transfer" Update is here!

    Skill Transfer You can now transfer skills between allies to build the ultimate set of party members! Essence skills cannot be overwritten (you can still change essences on a fused unit). Other Changes: - Item events now show you the item possibilities beforehand, letting you cho

  10. Developer post

    NEW SKILL MECHANICS: Channel & Amplify!

    Channeled Skills This update brings a new mechanic: Channeled Skills! Instead of being cast immediately, you must finish a number of rounds to prepare the Skill. Once ready, it can be used on ANY ally's turn, causing the Channeling unit to cast the Skill for free , even if they a

  11. Developer post

    New Skill Keyword: Affinity! (Set 1)

    New Keyword: Affinity A new keyword has been added to skills! Affinity allows you to consume buff and debuff stacks to pay for the Potential cost of a skill. Here's how it works: Intimidate is a fairly pricey skill, but applies a full-power attack debuff onto an enemy while strip

  12. Developer post

    Clarity & Quality of Life Improvements!

    Quality of Life Improvements - Skill damage numbers now update based on factors like Attack, Defense, and immunities. - Damage Over Time on units is now pre-calculated and shown on their health bar. If the unit will die, the bar turns pink: Additionally, status effects now have d

  13. Developer post

    The 'Devil In The Details' Update is AVAILABLE NOW!

    Malice & Greed's 'Devil In The Details' Update is here! This update is focused around reducing the amount of brain melting caused by the game, while adding more strategic payoffs that don't require a Ph.D. Major Changes - Buffs and Debuffs have been reduced in complexity to m

  14. Developer post
  15. Developer post

    February 4th Content Update!

    New Items Dead Dove (Rare) When the protagonist or an ally with Technology Essence spends Potential, Protect them. Power Drill (Rare) When a battle starts, Potentiate all allies, and they lose 1 Defense. Indestructible Fridge (Common) The ally that ends your round automatically G

  16. Developer post

    Lag / Crash Fix

    A large lag spike involving a recent change to legendary items is now fixed. If you found the game crashing or hanging when entering an event at seemingly random points during a run, this has been resolved.

  17. Developer post

    The "Streamline" Update (New Game Mode)

    Normal Runs & Advanced Runs The game as it has existed up until now featured an open, nonlinear map. This version of the game is now known as Advanced Mode. The old mode has not been changed in this update, and functions just like you remember it, it has just been rebranded a

  18. Developer post

    The "Factions" Update is live!

    Memory Leak & Bug Fixes - A memory leak causing stability issues involving tooltips has been fixed. - A bug causing the map to not reset fully has been fixed. If your map was slowly being filled with bloodstains, this will now be fixed. - The overall stability of the game sho

  19. Developer post

    The 'Skill Mastery' Update

    The 'Skill Mastery' Update! MAJOR BUGFIX: - A bug sometimes preventing runs from being started by not displaying initial bonuses has been fixed. Skill Mastery You can now Master Common & Uncommon skills by spending Blood Roses. Mastered skills can be equipped by any starting

  20. Developer post

    11 New Skills, Starter Builds Redesigned

    11 New Skills! Note: Protean Shot is not a protagonist-only skill like the others. The starting builds have been redesigned , with each of them getting one of the Unique skills shown above, and some other skill changes.