Scaper Dash Update
This may be the latest update of scaper dash...
This may be the latest update of scaper dash...


This may be the latest update of scaper dash...
This may be the latest update of scaper dash...

hello everyone! 2 months have passed since the latest news, during this time there have been several interesting news and I can't wait to share them with you! What is this monthly column? Why is the price of Scaper Dash now so high? What's with the new game? When is she coming ou
2 months have passed since the latest news, during this time there have been several interesting news and I can't wait to share them with you!
What is this monthly column? Why is the price of Scaper Dash now so high? What's with the new game? When is she coming out? Will I get it if I have a Scaper Dash? Now you will find out everything :)
This is a new monthly column dedicated to the development of my new game, The Lost In The Backrooms! At the beginning of each month I will publish various news related to this game. Also, I will publish screenshots and various mechanics that you can always evaluate in the comments!
P.s. The name of The Lost In The Backrooms is not final and may change.
I think that I should not conceal the truth, and therefore I will say... I did this so that no one could buy the game temporarily, I don't want people to buy raw product. Therefore, I have plans to release the final update for Scaper Dash, after which I will lower the price again.
The development of The Lost In The Backrooms is progressing successfully! Most of the time I was working on Level 0. This game is supposed to be THE MOST THOUGHTFUL GAME ABOUT BACKROOMS (if of course everything goes according to plan). Since then I have been working on Lighting and myselfLevel 0 and I'll say this, I did about 1/4 of the whole level, it should be Incredibly large. Also, I want to explain right away, I'm making this game using Backrooms Wiki, so I'll take most of the ideas from there. For example, each level in the game will have its own Sublevels . I will add all of them in accordance with the above Wiki. Also, I want to show you a couple of screenshots from the game:





I can't say the exact release date yet, but I can say for sure that the game will be released after the first quarter of 2024! I will try to make it as high-quality and optimized as possible.
Everyone who has previously purchased Scaper Dash will receive The Lost In The Backrooms for FREE! But if you didn't have time to buy Scaper Dash, then don't worry! Now you will find out why)
Well, I think that's it! Write your ideas and what you think about the game in the comments! Until next month!

After a long time , I decided to share with you the news regarding Scaper Dash. Initially, this project was supposed to be a new format in the Backrooms universe, but I stopped at the fact that I made an incomprehensible puzzle, after which, in my plans, I wanted to send the play
After a long time, I decided to share with you the news regarding Scaper Dash.
Initially, this project was supposed to be a new format in the Backrooms universe, but I stopped at the fact that I made an incomprehensible puzzle, after which, in my plans, I wanted to send the player to the Backrooms world. I had big and ambitious plans, but when I got into a creative crisis, I got tired of everything. I really apologize for waiting so long. I wanted to make a game unlike other Backrooms style games, but it didn't work out. And so, having completely rethought what I want to do, I want to make AN IMPORTANT ANNOUNCEMENT!
I'm currently developing a game about Backrooms. Having completely discarded everything superfluous, I decided to focus on the levels and the narrative of lore. My plans are to make a game where there will be ALL the LEVELS FROM the BACKROOMS (Well, or most of them). I can't say for sure yet whether they will be procedurally generated or not, but they will definitely be huge. I also don't know if this game will be released as a separate product on Steam or will remain on the Scaper Dash page. If it becomes a separate game, then everyone who has Scaper Dash in the library will receive it for FREE.
Also, I want to show you how approximately, I repeat, approximately the game will look like.
Regarding the release of the game, the beta version of the game will be released when it has at least 15 levels. Follow the news and see you again! :)

Textil Update Hello to all Scaper Dash fans! Today we want to present you 1 of 3 major updates, namely Textil Update. Textil Update In this update, we have changed the following: - Font at all levels; -3 new levels: - Aaand... um... thats all :P Okay, not really! We also changed
Textil Update
In this update, we have changed the following:
- Font at all levels;
-3 new levels:
- Aaand... um... thats all :P
Okay, not really! We also changed the graphical settings of the game (this is necessary for further updates).
In this update, we have worked mostly on optimizing and preparing the game for the next updates.
What kind of updates, you may ask. And we will tell you, these are the 2 nearest updates-Laval Update and
Menul Update.
Laval Update
In Laval Update, we will add new levels, many different levels, we will add what this game needed from the very beginning, a save system. Well, in fact, this function will appear only in Menual Update.
Menual Update
In the Menual Update, we will add a full-fledged interface, settings, 1 new language (English), various levels and a save system. Remember we talked about the fact that we cut the schedule? So, this had to be done to test the graphics settings and promote the plot. We will not reveal all the cards at the expense of the plot, but believe me, we will not let you down.
In fact, this is one huge update divided into 3 regular ones, but there is still a lot of content in each of them.
Thank you for being with us,
With love
OneRoadStudios ♡!

The new update of Scaper Dash brought with it not a lot of different content, namely: - New music at the beginning and at the end of the game; - New background at the beginning and at the end of the game; -A new font added only to level 1, at the beginning and at the end of the g
The new update of Scaper Dash brought with it not a lot of different content, namely:
- New music at the beginning and at the end of the game;
- New background at the beginning and at the end of the game;
-A new font added only to level 1, at the beginning and at the end of the game (please write how you like this font);
- Changed level 13 and 14;
- Fixed some bugs and bugs that could interfere with the gameplay;
- Announcement of new levels;
-Some other changes;
- And... Above all... a blank for the plot!
Well, in general, this update did not bring a lot of diverse content to the game, rather it is a bug fix mixed with some changes. In general, write to us how you like the update, as well as offer us your ideas, and perhaps they will be able to get into the game itself.

Just added a new, 14th level.
Just added a new, 14th level.

Hello there! I would like to say that the release of the game Scaper Dash alpha will be on June 1, 2021. I think that the game will be very very VERY raw at the start, but soon, with all our strength, we will make this game top!
Hello there! I would like to say that the release of the game Scaper Dash alpha will be on June 1, 2021. I think that the game will be very very VERY raw at the start, but soon, with all our strength, we will make this game top!