Hello gang! Alongside the Switch port we also finally released a version of the game for Mac users. So if you have any buddies who are of the Apple persuasion, you can finally play with them!
Hello gang! Alongside the Switch port we also finally released a version of the game for Mac users. So if you have any buddies who are of the Apple persuasion, you can finally play with them!
Hello everyone! We have a small patch fixing some quality-of-life stuff and adding more achievements! We're also releasing the game on PlayStation today, meaning there will be more players to crossplay with! You can get the PlayStation version here: Patch Notes: Made it possible
Hello everyone! We have a small patch fixing some quality-of-life stuff and adding more achievements!
Made it possible to have crossplay with Playstation
Added options menu to in-game pause menu
Fixed various localization issues
Fixed bullets not growing correctly from some card effects
Fixed issue when players press join at the same time
Better readability in some menus
Added option to mute chat
New achievements!
Accidental Winner: Win 10 rounds by your opponent falling out
Winner: Win 20 matches
Frosty: Use Frost Slam 20 times
Champion: Win 50 Matches
Demon: Use Demonic Pact 3 times in a single match
In Control: Use Remote 3 times in a single match
Teleporter: Use Teleport 3 times in a single match
Star: Use Supernova 3 times in a single match
Joker: Lose 0-5
Radiant: Use Radiance 3 times in a single match
Phoenix: Use Phoenix
Shield Up: Trigger a block with Shields Up
Sharp: Use Saw
Mods
We know a lot of people play ROUNDS with mods and that some mods may not work with this new version, here's how you can still access the mods:
If you want to play ROUNDS with mods we have made the beta branch available for the old pre-Xbox patch version of the game - this seems to be the most compatible version with most major mods. You can access it by: Right-clicking on Rounds in your Steam Library > Properties > Betas > In the drop-down menu, select "Old ROUNDS for mods" for the pre-2023 version of the game or version_1.1.1 for the version before this update.
Happy Landfall Day! It’s that time of year again when Landfall releases something silly for April 1st! This time we’ve made a new game called Content Warning - a game where you film your friends do scary things to become SpookTube famous! The game is free for 24h hours on Steam a
Happy Landfall Day! It’s that time of year again when Landfall releases something silly for April 1st!
This time we’ve made a new game called Content Warning - a game where you film your friends do scary things to become SpookTube famous!
Hello everyone! Thank you for being patient as we sort out some bugs from the latest update. We know some of you are sad about the fan-made mods no longer working since the update - we've spoken with the modding community and they're working to fix their mods. In the meantime ple
Hello everyone! Thank you for being patient as we sort out some bugs from the latest update.
We know some of you are sad about the fan-made mods no longer working since the update - we've spoken with the modding community and they're working to fix their mods. In the meantime please check out the modder-run discord modding server for updates: https://discord.gg/rounds-modding
(We as developers do not moderate this server but we thought it would be good to link it for those of you who are having issues with your mods or that want to know more about mods in general)
Remember that these modders are making mods in their free time and because they love the game, please be patient while they work on fixes.
Patch notes 1.1.1:
Hide map border in the main menu (Only affects ultra-wide screen)
Confine cursor to monitor when in exclusive fullscreen
Wrecking ball and moving platforms now render correctly
Bullets now correctly scale based on damage from cards
Don't count EMP for Beekeeper achievement
Don't allow chat to open with a gamepad
Remember to verify the integrity of the game files to ensure you're on the right update.
Hello everyone! Thank you all for alerting us to the bugs in the last update, we're looking into them all but to start we have a patch to fix some of them. If you have more bugs to report or crashes please email us at [email protected] with crash logs and as much detail as you
Hello everyone! Thank you all for alerting us to the bugs in the last update, we're looking into them all but to start we have a patch to fix some of them.
If you have more bugs to report or crashes please email us at [email protected] with crash logs and as much detail as you can - it helps us figure out what's wrong.
Patch Notes:
- Fixed issues with objects blending into the background and other visual issues - Fixed rematch issues - Fixed Hypersonic Achievement - Fixed issue where both sets of cards would spawn in at once - Fixed the issue where you could no longer press shift to change the map theme - Fixed issue where the L in "Glass Cannon" was invisible
If you play with a friend on Xbox some of these issues may persist as it takes a while to patch console platforms - but a fix is on the way there too!
Hello everyone! Today we’re releasing ROUNDS on Xbox and in honor of that we’re also adding some achievements to the Steam version alongside some other fixes, localization and crossplay. If you have friends playing on Xbox you can now invite them to games using the room codes! :D
Hello everyone! Today we’re releasing ROUNDS on Xbox and in honor of that we’re also adding some achievements to the Steam version alongside some other fixes, localization and crossplay.
If you have friends playing on Xbox you can now invite them to games using the room codes! :D
Patch Notes:
Added achievements
Added localization
Added room code joining
Added Xbox Crossplay
Optimized rendering
Optimized bullet spawning
Fixed UI navigation issues
Added version number to menu
Added languages: French, Italian, German, Spanish, Japanese, Russian, Simplified Chinese and Portuguese (BR).
Please make sure to verify the integrity of the game files to make sure you’ve updated to the new version.
Hello everyone! It’s time for Landfall Day and this year we’re releasing not 1, not 4 but 23 different games and projects as their own little experience! Landfall Archives is a collection of every project Landfall and friends have worked on since 2016 that didn't make it to shelv
Hello everyone! It’s time for Landfall Day and this year we’re releasing not 1, not 4 but 23 different games and projects as their own little experience!
Landfall Archives is a collection of every project Landfall and friends have worked on since 2016 that didn't make it to shelves but deserves to see the light of day.
Especially interesting for ROUNDS players might be the ROUNDS 3D prototype! A 3-dimensional version of the game that never really went anywhere. Play that and 22 other games here!
To celebrate Landfall Day most of our games are also 50-90% off on steam! So if there’s one you’ve been eager to play, now is the time. You can find all of our games here!
Hello everyone! As you may know, we always do something special for April Fools Day and this year is no different. This year's game is Knightfall: A Daring Journey, a horse-drifting battle royale game! Last year's Landfall Day game was actually Rounds so we hope you enjoy Knightf
Hello everyone! As you may know, we always do something special for April Fools Day and this year is no different. This year's game is Knightfall: A Daring Journey, a horse-drifting battle royale game!
Last year's Landfall Day game was actually Rounds so we hope you enjoy Knightfall: A Daring Journey this year!
The game will be free for the first 24h (Now until April 2nd 9 AM PDT) and then cost 5.99USD so get get it here!
Two knights, a strong bond, and a long journey. Take up the race for the rose, ride from village to village and take shelter before nightfall by any means necessary!
If your bond is strong and your horse drifts well, you can be the recipient of the fabled rose. Luckily you brought guns!
Optimized post processing effects Optimized light rendering Optimized game code Greatly improved game start up time From our tests frame rates have almost doubled in certain cases
Optimized post processing effects
Optimized light rendering
Optimized game code
Greatly improved game start up time
From our tests frame rates have almost doubled in certain cases
- Decreased time to trigger abyssal countdown and increased its duration - Cold bullets now stack past just the first 2 - Dazzle: Increased duration by 25% - Life stealer: Decreased steal amount from 8 to 4 - Leech: Changed phrasing from "bullet life steal" to just "life steal" -
- Decreased time to trigger abyssal countdown and increased its duration - Cold bullets now stack past just the first 2 - Dazzle: Increased duration by 25% - Life stealer: Decreased steal amount from 8 to 4 - Leech: Changed phrasing from "bullet life steal" to just "life steal" - Phrasing: Changed "Loads more" to "A bunch more" - Careful planning: Now reduces attack speed by 150% instead of 100% - Poison: Now reduces your ammo by 1 - Poison: Damage increased from +60% to +70% - Parasite: Hp bonus reduced from 30% to 25% - Toxic cloud: Removed the -25% dmg stat - Healing field: Reduced time to activate from 2s to 1.5s - Fixed issue where shield charge would have longer range based on the players health. - Grow: Increased distance to reach full damage from 30m to 40m and reduced max damage from +180% to +160%
Hopefully fixed issue where the games screen shake would get way too strong in certain situations. Improved matchmaking times. Fixed various audio issues.
Hopefully fixed issue where the games screen shake would get way too strong in certain situations.