Pre-Live Hotfix 3
Still waiting for art to come in for the final update but until then, here's a tiny bug fix for anyone messing around with the Marble Race piece and discovering some weirdness where it wouldn't delete properly.

Still waiting for art to come in for the final update but until then, here's a tiny bug fix for anyone messing around with the Marble Race piece and discovering some weirdness where it wouldn't delete properly.

This little patch fixes the bug where marbles were disappearing in the middle of the field. It's honestly crazy that this somehow got through all my testing. Anyway, keep enjoying the game and keep reporting bugs to me! I'm still looking into a bug with the "refund all" button no

Some folks were experiencing save loss with the latest update. The problem has been identified and eliminated! If you lost your save, you should be able to retrieve a backup by following these instructions: Your save directory should be located somewhere similar to this- C:\Users

Hey marble fans! I know it's been a while but the Idler Fest seems like a good a time as any to get all the biggest changes to IncrediMarble out there for your playing pleasure! I'll list some of the biggest changes below but for those who don't own the game yet, here's some impo

The Colorful Update! - Version 1.7.0 - You now have access to a color picker! - The color picker lets you change slide, marble, and background colors! - Fixed bug with marbles getting stuck in late-game pieces. - Fixed various other bugs. - There are more changes to come soon to

Hey there, marble heads! It's been a long time coming but the #1 requested feature is finally here! You can now change the colors of marbles, slides, and even the background! You edit the current color palette to your liking and go wild. If you want to reset the palette to defaul

Hey there marble lovers! There's an update on the public beta-test branch that's a basically-finished version of the next major patch, bringing IncrediMarble very close to a state in which it will leave Early Access! To play this new version, right click IncrediMarble in your Ste

Considering I haven't updated the pricing since the original release and the economy has shifted around the Globe, I figured I would update the regional pricing for everyone outside the US. So if you've had the game wishlisted for a while and are still on the fence, hopefully the

Welcome to IncrediMarble 1.6! It may not seem like much but a few important changes have been made to the game's engine to allow for better updates in the future. First is the floating UI element that you'll see when highlighting any piece that has a wheel or a marble spawner. Yo

Happy Holidays to all you marble heads! There's a small pile of presents for you with this major update: A new piece has been made that initiates a marble race mode! Click the checkered flag in the bottom left to try it out! A limited-time Winter theme has been added. Enable this

Hello marble heads! I hope you've all had a great summer! I've added a new beta branch for all three platforms to Steam so experimental IncrediMarble updates can get delivered to you for testing. This new beta test version of IncrediMarble will share the save file you have for th

The curious case of the missing marbles is hotfixed again . Happy Holiday Weekend!

Fixed a bug where MacOS players could not access the Sandbox Mode DLC. Please mail me at [email protected] if you see any bugs! Thank you to everyone helping me make sure IncerdiMarble has as few bugs as possible when it leaves Early Access!

Two small fixes for the Linux version of the game: The DLC should now be activating correctly. The button opening a webpage for retrieving your OAuth token for Twitch Integration should now smoothly do so.

A fix for the curious case of the disappearing marble slides. (They were still there, you just couldn't see them until you moved the camera again.)

A small fix has been implemented for the Linux version of the game preventing horrible lag when trying to open up links from in-game while the Steam overlay is enabled.

You didn't ask for it, but you got it anyway! MacOS and Linux platforms can now natively play IncrediMarble! Enjoy!

Just a tiny fix to the new build mode for the elevator piece. It should properly stay snapped to the grid now. Thanks to player ikillomega for reporting the bug!

Heya folks! Updates have slowed down significantly and I apologize for that. The plan is still to leave Early Access in the Summer months, though! Until the next update (which should include a tutorial, a couple new fun pieces, and BIG MAYBE multi-selection) I wanted to get somet

A very kind new player reported an exploit that has now been patched. Thank you, as always, for your support!