Smashing time

Net-assembly

Released
Sep 29, 2021
Platforms
Last updated
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Updates & announcements

13 posts
  1. Developer post

    Minor patch

    Improvements done with guns and with rifle : shells now falls from weapon and weapon are now animated. When holding any objects, hands are now attached to the body. Improvement of the phones in the oval office. If an extinguisher is shot, or stabbed, it now becomes pierced and so

  2. Developer post

    Weapons can now pierce and stab and minor corrections

    Axe, swords, etc, can now pierce other objects, damaging them more. Smooth movement staggering corrected, correction of the stuck problem Two handed weapons are now attached to the body

  3. Developer post

    Smashing time major update

    A new level is available You can now destroy everything in a school classroom. The level also has some special objects, like the chalk, some basket balls, a frizbee. New weapons to unlock A rocket launcher, a laser gun, a whip, a nunchaku, a shotgun Performances improvements and

  4. Developer post

    Minor fixes

    Now if you try to run with an object heavier than 20kgs in your hand, the object will be dropped Improvement of the smooth turn smoothness and speed Improvement of the smoothness of running movement Objects broken pieces will stay longer before disappearing Possibility to strafe

  5. Developer post

    Major bug correction

    Major performance improvement when many objects are broken Guns improvement : gun will now make different damage depending on the material hit, and will now spawn feathers when pillow is shot. Poop can now be used as glue in order to stick objects on the wall Physics bugs with th

  6. Developer post

    Minor bugs corrections Pillow/Yellow ball/Collisions/Physics

    Pillow physics improved Oval office : improvement of the collision boxes of the ruff Infinite bounce ball : physics bug correction Better balance for detecting when you hurt yourself New sound effects when growing Physics bugs corrections

  7. Developer post

    Minor bug correction

    Damage yourself with big objects + Small room reggression with hand tracking

  8. Developer post
  9. Developer post

    One handed katana

    The katana can now be holded with only one hand, or with two hands

  10. Developer post
  11. Developer post

    OuiOui when grown up

    Now possible to pee or poo when your size is bigger or smaller Bug correction with viking small axe Poo can now merge on collision to make a bigger poo

  12. Developer post
  13. Developer post

    Performance fixes + throw objects fix

    New sounds for ceramics Fixed weird handling of object in hand with baseball bats Default movement type is now set to locomotion, it is now possible to walk or run Added Haptic impulse on the hand when you hit hard something with a weapon in the hand Minor performance improvement