Combined Arms Operations Series

Nemeton Singularity Simulations

Released
Jun 21, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.0.9.5 - Comprehensive Update Tiger

    Update 1.0.9.5 has finally arrived, and we nicknamed it Tiger because it started off big and just kept getting fatter. Tiger includes: a pair of overhauls, major system improvements to stacking and air combat, OB updates for the US, USSR, and Germany, new air squadrons across ove

  2. Developer post

    Update 1.0.8.9 - Combined Content and Polish Update (Experimental)

    Update 1.0.8.9 is out on the experimental branch with a pair of overhauls, several other crucial improvements, and plenty of new units for Germany and the USSR in 1943! On the overhaul front, we have substantially revised Combat Engineering and totally restructured Attack Scenari

  3. Developer post

    Update 1.0.8.7 The Grand Artillery Overhaul

    Update 1.0.8.7 has arrived! And it with it comes: a grand artillery overhaul, the German 9th Army (July 1942) OB, updates to the standard Germany 1942 OB, a brand new battlegroup naming system, and much more! Artillery Overhaul: The artillery overhaul is the crown jewel of Update

  4. Developer post

    Update 1.0.8.2 - Combined Content and Polish Update

    Update 1.0.8.2 is here with a host of improvements and content additions, big and small! On the UI/immersion side, we are very keen to hear your feedback on our first pass at turn resolution and C2 visualization improvements. On the content side, we have a ton of additions to Ger

  5. Developer post

    Dev Blog 16: Northwestern Front OB Deep Dive

    Greetings! Today we bring you a peak into the Soviet Northwestern Front (NWF) as it stood in June/July 1941! The Northwestern Front (or Baltic Special Military District until June 24) is symbolic of the 1941 Red Army in general. It has great potential, on paper, but severely unde

  6. Developer post

    Dev Blog 15: Heeresgruppe Nord OB Deep Dive

    Greetings! Let's take a deep-dive into one of the 2 new OBs coming in update 1.0.8.2: Heersgruppe Nord as it stood at the start of Operation Barbarossa! Heeresgruppe Nord (HGN) is a robust order of battle that lacks raw armored might, and suffers from inadequate air support, but

  7. Developer post

    Update 1.0.7.7

    After an extended development period, Update 1.0.7.7. is finally here, with the Kharkov map, UI improvements, Soviet 1941 updates, a new air pricing formula, some sweet quality of life improvements and a crucial fix to one of the most insidious CAOS combat bugs we have ever uncov

  8. Developer post

    Update 1.0.7.4 - UK 1945 Overhaul

    Welcome to the grand finale of the British army in Europe during World War 2! Britain is bruised and bloody, but it stands on the precipice of victory none the less. Standardization has become a myth, and adaptation is the watch word of the day. British organizations now vary wil

  9. Developer post

    Update 1.0.7.2 - UK 1944 Overhaul

    1944 Order of Battle Updates: At first glance, the British military seems to be at the zenith of its World War 2 power on the eve of the Normandy landings. British armoured brigades are powerful battering rams. British infantry divisions remain substantially larger than their all

  10. Developer post

    Update 1.0.6.9/Dev Blog 15 - Amphibious Warfare Rework

    We’re back with a combined update/dev-blog featuring a series of new mechanics developed for Operation Sea Lion that greatly enhance broader CAOS amphibious combat gameplay, editor additions, and UK 1943 OB expansions. The first half of these update notes double as a CAOS Amphibi

  11. Developer post

    Update 1.0.6.4 - Scenario Editor Release

    Update 1.0.6.4 has reached full deployment! The scenario editor and the order of battle updates it brings with it are live. If you played the experimental branch, you already know what to expect; the transition from experimental to live build was remarkably smooth. These patch no

  12. Developer post

    Update 1.0.6.4 (Experimental)

    Greetings! We are back with a major experimental build introducing the scenario editor and a series of hefty order of battle updates. These patch notes are very long so the short summary is: the scenario editor is here, the supply system was re-written, and UK, USSR, and Germany

  13. Developer post

    Tutorial Hotfix

    A quick hotfix today to resolve a bug introduced with the 1.0.5.7 update that caused the tutorial to become stuck when attempting to assign fire support to the 6th Armored Infantry Regiment. Special thanks to Cush for bringing this to our attention. Work continues on the editor u

  14. Developer post

    Dev Blog 13 - Scenario Editor

    Greetings! We’re back with a detailed dev blog on the upcoming scenario editor. This will be a long one, so if you want the short version, the scenario editor is coming soon and the map editor a bit further down the road. Much of this blog will later become the foundation of a pr

  15. Developer post

    Update 1.0.5.7

    Greetings! We have a routine update today focused on refinements to the Crusader scenario, several historical improvements to the UK 1939/1940 OBs, implementing the new Polish and Czech national color schemes, a new system to preview the exact impact of terrain on unit combat val

  16. Developer post

    Update 1.0.5.5 (Experimental)

    Greetings! We have a routine experimental branch update today focused on refinements to the Crusader scenario, several historical improvements to the UK 1939/1940 OBs, implementing the new Polish and Czech national color schemes, and a new system to preview the exact impact of te

  17. Developer post

    Update 1.0.5.2

    Greetings! We have a brief update today focused on key improvements to the new automated replacement system and a few multiplayer stability fixes. We have an Operation Crusader focused update planned next week, but we want to get the replacement and stability improvements out now

  18. Developer post

    Update 1.0.5.1: Combat Overhaul 1

    Greetings! We are ready to release Combat Overhaul 1! If you have been playing the experimental branch this release is fairly similar to what you've been playing with for the last 2 weeks with a couple major changes. Notably the addition of the revised Gazala scenario and reversi

  19. Developer post

    Update 1.0.4.9 (Experimental)

    Greetings! We are excited to roll out the experimental branch for the Combat Overhaul 1 update. We are particularly interested in feedback on the main combat and replacement changes. Feel free to let us know your thoughts either in the Update 1.0.4.9 discussion thread on the foru

  20. Developer post

    Roadmap to the Future

    The completion of the Gazala to Husky release cycle lends us a perfect opportunity to tackle game system and interface additions or improvements, as well as making the scenario editor ready for public release. This Combat Overhaul release cycle will bridge the gap between Husky a