Against All Odds

Microwave Games

Released
May 19, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

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  1. Developer post

    Against All Odds is part of Freedom Games Publisher Sale!

    Hi everyone - if you were thinking about getting the game, now is a great time to do so. The game will be 40% off from April 15th through the 22nd! Make sure to check out Freedom Games Publisher Sale page to pick up some awesome indie games at great prices. Whether you like to pl

  2. Developer post

    Against All Odds is part of the Steam Winter Sale!

    Hi everyone! If you were thinking about getting the game, now is a great time to do so as we are part of the Steam Winter Sale through our publisher Freedom Games! From December 21st until January 4th , the game will be on sale for 20% off! Make sure to check out Freedom Games' W

  3. Developer post

    Challenge Yourself in Against All Odds

    Against All Odds is officially a single player game. It's time to hop offline and avoid those buzzsaws in a race against the clock and yourself! Enjoy access to over 100+ customization options as you dodge flamethrowers and slide along the ice. Jump, float, and avoid death as you

  4. Developer post
  5. Developer post

    The Future of Against All Odds

    It is with an extremely heavy heart that I must bring some sad news regarding the future of Against All Odds as we know it. Those of you in our Discord know that a few months back we learned we couldn’t continue to fund the constant cost of the online services. Instead of shuttin

  6. Developer post

    Patch Notes for v0.1.34

    Menu/UI Added a Feature Stages preview carousel to Multiplayer and Creative menus. Creative Relaxed some object rotation and scale restrictions where possible. Changed Mover delta limits from 50 to 150. Shops Fixed visual client-side prices discrepancy with actual prices. Misc. F

  7. Developer post

    Time to beat the odds!

    It’s time to get rich, everyone! I bet you’re excited to hear the news! Against All Odds is live now on PC! 🎉 You have been accepted to try out the deadliest game show on the planet. Enter Matchmaking alone or with a squad of friends Play through the 16 official courses or play

  8. Developer post

    Dev Update #9 - Progress Update

    Hello everyone, I hope you’re all doing well and you’ve had a great week. As promised, I’ve managed to find some time to give you all an update on Against All Odds. Today’s post will be focused on articulating the expected launch features, what will be coming later and giving a g

  9. Developer post

    Slaughter League is now Against All Odds!

    Hi everyone! Slaughter League is over. I’ve witnessed too many painful decapitations to carry on… Well, not quite. We’re beyond excited to announce that Slaughter League will now become Against All Odds and I want to discuss today what this means for the game! You might be asking

  10. Developer post

    Dev Update #8 - Creative Tools Part 2

    Hey everyone! Hope you all are having a wonderful week! Before we get into everything, we will be having a very exciting announcement later today during IGNs Summer of Gaming showcase! Make sure to tune in at 4pm ET to catch the Freedom Games showcase where we will be featured! T

  11. Developer post

    Dev Update #7 - Creative Tools

    Hello everyone, hope you’re all having a great start to the week! This week we’re going to begin showing off our Creative tools that will be available day one of Slaughter League’s launch. As writing these blog posts and creating the material for them takes time away from develop

  12. Developer post

    Dev Update #6 - Back to Square One

    Hey everyone! It's been a while sicne our last update, and I’d just like to give yall a small development update before the weekend to keep you informed of the state of the game and where we currently are at. From previous posts you may be aware that Slaughter League has undergon

  13. Developer post

    Dev Update #5 - Delays and Progression

    Hey all! I'd just like to do a quick update today following some news about launch, some crucial design decisions were making and show off the UI designs for our player progression systems. Let’s get the bad news out the way with, and that it is looking more and more unlikely SL

  14. Developer post

    Dev Update #4 - E3 and Leveling Up

    Hi everyone! What a week. Just in case you missed it, Slaughter League ‘attended’ its first gaming convention this week, and what a better convention to start at than E3!? When my brother and I were first discussing the idea of Slaughter League back in early 2020 we could never h

  15. Developer post

    Dev Update #3 - Stage Builder Updates

    Dev Update #3 Since our last update, a lot of work has gone into redesigning some of Slaughter League’s core features and I just wanted to keep you, the future competitors, as informed as possible as we flesh these changes out. Coming from the demo, the original plan was to dive

  16. Developer post

    Dev Update #2 - Post Playtest Weekend

    Hello competitors! So it has been roughly three weeks since the start of our very first public playtest! Time flies. What a madness it has been for us, watching streams, cringing at bugs, crunching the data, and ultimately creating a plan for a game experience you’re all going to

  17. Developer post

    Slaughter League Playtest Weekend!

    PREPARE YOUR LIMBS - PUBLIC ALPHA TEST IS IMMINENT! Who’s ready to sign their life away and join the deadliest game show on the planet? For one weekend only we’re going to be allowing contestants from around the world to download a slice of Slaughter League’s multiplayer offering

  18. Developer post

    Dev Update #1

    So what is new in Slaughter League? This week has been an absolute slam dunk for us all in terms of content as Matchmaking is now implemented. Along side the custom games browser, players will now be able to select a playlist they'd like to play (currently only Race or Zombies) t