Released
Nov 11, 2020
Platforms
Last updated
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Updates & announcements

7 posts
  1. Developer post

    2.7.3

    Fix a bug where Blaze3D would crash when dropping unsupported file formats

  2. Developer post

    2.7.2

    Have separate cameras for perspective and ortographic projection This resolves issues when switching between both frequently such as clipping the model Fix bug where flickering text might be shown while loading a file

  3. Developer post

    2.7.1

    Fix a bug where opening an invalid file might prevent the folder view from loading additional models

  4. Developer post

    2.7.0 has landed

    Now loading all files within a folder, not only the currently visible ones Files which are visible are still loaded first Display error reasons within the render window Increase default and minimum window size Now possible to enable face culling via the face_culling setting This

  5. Developer post

    2.6.1

    Fix a crash in font renderer that could be triggered by hovering files/folders with long names

  6. Developer post

    Removal of 2.6.0

    Some users reported crashes with 2.6.0. I downgraded Blaze3D back to 2.5.1 for now, until this is resolved.

  7. Developer post

    Blaze3D 2.6.0

    Blaze3D 2.6.0 is out! These are the changes: Change folder view to display all folders instead of only those containing files that can be opened The previous behavior could cause very long wait times if e.g. the root folder of the system was being viewed The new solution is very