3.0.5 Minor Update
Various fixes

Various fixes

Pushed a fixed to allow players from Steam to play with other platforms. This was lost with the last version.

Hello to all our fellow survivors ! Brace yourselves, for the moment has arrived. You've asked for it, and we're thrilled to unveil Act III! As promised, we're delivering on our commitment. This FREE update introduces an additional 2 to 3 hours of heart-pounding gameplay. And her

Since you’ve all been so good this year, Santa has decided to visit post-apocalyptic Paris to bring the gift of a new game mode! Unfortunately, he left some other presents lying around, and it’s up to you to ensure that the Assimilated don’t get their hands on them! Fight through

Hello Survivors! We have heard your feedback and received your bug reports, and are happy to announce that we have released the following bug fixes in today’s patch. Bug Fixes: - Fixed the reset of the player's position when dying two times in a row - Fixed the shop's electrical

Hello Survivors! We hear you and as promised, we have made some quality-of-life updates. The update includes the following: Additions: -Added text "Press A to skip" for each step of Onboarding. -Show the onboarding screen of the map and the character of choice when the player dec

Hello Survivors! We hear you, and thank you so much for playing Horde Mode! Due to a prior issue with the 4-player leaderboard, we have decided to extend the Halloween competition until the 20th. Since there was so much excitement around the competition, we also decided to open i

Hello Survivors, We are excited to announce that we have launched a new Horde Mode that will feature new guns, wave-based survival gameplay, and worldwide leaderboards so you can see how you stack up to your fellow survivors! Play with as many as 4 players at a time, provided wit

Hello! Features: Inventory saving is done at the end of each map in addition to being available at terminals. Help guides for the player in Chapter 10 - Part 2 - Catacombs. Improvement of scenes for the OneWayTrip chapter. Bug Fixes: Fixed a bug that prevented you from using the

Chapter 9 : Empire of Death. Resolved a multi bug which prevented saves and progress to next scene

Hey survivors! Act II is finally there :) Five new chapters for you to experience ! Will you discover new places ? Will you unravel new mysteries regarding the nanites ? Don't hesitate to give us your feedbacks, we'll be glad to take them into account. A big thanks to all our bet

Hello survivors! We proudly present the Lunar update of Project TERMINUS! Changelog: - Various bug fixes - New main menu - UIs revamp Act II will come in the next major update :) Stay tuned!

- Fixed several multiplayer issues (infinite waiting for players) - Fixed the sleeping bags issue in chapter 4

Hey survivors! We are THRILLED to announce the latest update for Project Terminus! Changelog: - Redesigned hero characters (HD) - Improved multiplayer reliability - Introduced a new in-game save system - Improved ambient lighting - Authentication bugs fixed - Fixed various bugs -

- Improved crouch feature in seated mode. Now with three levels of height - Improved multiplayer connection reliability - Massively improved voip quality and delays - Improved the help direction arrow in easy mode - The inventory can now float besides you to ease sorting and find

- Massive framerate optimization on all maps - Mapping improved on Notre-Dame - Voip overhead reduced - Chair bug fixed - Some multiplayer connexion issues fixed - Numerous minor bugfixes

Change logs: Fixed graphic clipping with other player's avatars Modified the way notes are sorted in the phone Fixed a "fall out of world" bug in Bastille Better physics for objects in hands Better screen animations in chapter 6 Better hand pose for the alien in the intro Fixed s

Hello survivors ! The anticipated version 1.4.18b is LIVE ! Change log : Chapter 5 Chapter 6 Reworked Graphical Pipeline New Character Framework New Assimilated Models Seated mode Sound options Peer to Peer networking system VOIP Onboarding Overall UX/UI Improvements Numerous bug

Map editor, chapters rework and new character framework: The 1.3.5b is HERE ! - New Feature : Map Editor - New Feature : Characters Customization - New Feature : Lore Log Book - Rework of Prologue - Added new areas to Bastille - Added new areas to Going Dark - Rework of Chapter 4

- Fixed phone translations - Fixed contextual translations in maps (certain steam users hadn't any) - Fixed vive inputs - Added smooth turn option - Added audio volume option - Fixed visual glitches - IPs are now hidden in multiplayers lobbies - Multiplayer lobby reliability impr