Released
Jan 6, 2021
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    EBOLA VILLAGE release May 12 - new part of the franchise

    Friends! I have great news! EBOLA VILLAGE, which I have been working on for so long, is finally finished and has undergone extensive testing. Every element has been polished as much as possible to ensure maximum fun and dynamics of the gameplay. The game maintains a smooth frame

  2. Developer post
  3. Developer post

    EBOLA 2 back to Steam

    I am very grateful that the author who sent the DMCA complaint of the broken track understood everything adequately and withdrew the complaint. Man! Holy man, I wish him a long life.

  4. Developer post
  5. Developer post

    Update 1.2.0

    • Fixed a bug due to which the disappearance of the zombie text remained on the screen. • Added mouse inversion setting. • Now running-in is carried out not only with the right shift, but also with the left one. • Added a special effect when monsters disappear. • Accelerated clos

  6. Developer post

    Update 1.1.8

    • Music at the end of the game has been changed, now you can safely stream the game. • Fixed problems with zombies. • Time for removing zombies has been changed from 180 seconds to 15 seconds. • Added one more can of gasoline. • Fixed bug of the protagonist walking through the do

  7. Developer post

    Update 1.1.7

    • Fixed bug with the code on the 7th floor related to the projector. • Fixed a bug with loading, saving, previously it was possible to load for textures. • Changed 8th floor, now monsters do not get stuck. • Fixed lighting at the radio, on / off. • Improved optimization on the 4t

  8. Developer post

    Update 1.1.3

    • The health of the last boss is reduced by 150 units. • The range and brightness of the flashlight is increased by 40%. • Fixed on / off flashlight. • Reduced the area of ​​interaction with the key, where the last boss had, previously, if the inventory was full, the key prevente