Phoenotopia: Awakening

Cape Cosmic · Flyhigh Works

Released
Jan 21, 2021
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Extended Interview!(Bonus)

    This interview is from 2022. In this issue, we will present questions in Q&A form that were not asked during the original interviews in this Bonus Complitation」! Interview #1 is available here→ Interview (Bonus) Ochoko In this issue, I would like to ask some questions in the

  2. Developer post

    Long Interview!#8

    This interview is from 2022. Hello, everyone. It's Kou from FLYHIGH WORKS. Today, we would like to present part #8 of an in-depth interview with Quang, the original creator of “Phoenotopia.” The interviewer is Ochoko, " Phoenotopia Strategy Memo. ( フェノトピア攻略メモ。) " blogger who is a

  3. Developer post

    Long Interview! #7

    This interview is from 2022. Hello, everyone. It's Kou from FLYHIGH WORKS. Today, we would like to present part #7 of an in-depth interview with Quang, the original creator of “Phoenotopia.” The interviewer is Ochoko, " Phoenotopia Strategy Memo. ( フェノトピア攻略メモ。) " blogger who is a

  4. Developer post

    Long Interview!#6

    This interview is from 2022. Hello, everyone. It's Kou from FLYHIGH WORKS. Today, we would like to present part #6 of an in-depth interview with Quang, the original creator of “Phoenotopia.” The interviewer is Ochoko, " Phoenotopia Strategy Memo. ( フェノトピア攻略メモ。) " blogger who is a

  5. Developer post

    Long Interview!#5

    This interview is from 2022. Hello, everyone. It's Kou from FLYHIGH WORKS. Today, we would like to present part #5 of an in-depth interview with Quang, the original creator of “Phoenotopia.” The interviewer is Ochoko, " Phoenotopia Strategy Memo. ( フェノトピア攻略メモ。) " blogger who is a

  6. Developer post

    Long Interview!#4

    This interview is from 2022. Hello, everyone. It's Kou from FLYHIGH WORKS. Today, we would like to present part #4 of an in-depth interview with Quang, the original creator of “Phoenotopia.” The interviewer is Ochoko, " Phoenotopia Strategy Memo. ( フェノトピア攻略メモ。) " blogger who is a

  7. Developer post

    Long Interview!#3

    This interview is from 2022. Hello, everyone. It's Kou from FLYHIGH WORKS. Today, we would like to present part #3 of an in-depth interview with Quang, the original creator of “Phoenotopia.” The interviewer is Ochoko, " Phoenotopia Strategy Memo. ( フェノトピア攻略メモ。) " blogger who is a

  8. Developer post

    Long Interview!#2

    This interview is from 2022. Hello, everyone. It's Kou from FLYHIGH WORKS. Today, we would like to present part #2 of an in-depth interview with Quang, the original creator of “Phoenotopia.” The interviewer is Ochoko, " Phoenotopia Strategy Memo. ( フェノトピア攻略メモ。) " blogger who is a

  9. Developer post

    Long Interview!#1

    This interview is from 2022. Hello, everyone. It's Kou from FLYHIGH WORKS. Today, we would like to present an in-depth interview with Quang, the original creator of “Phoenotopia.” The interviewer is Ochoko, " Phoenotopia Strategy Memo. ( フェノトピア攻略メモ。)" blogger who is also consider

  10. Developer post

    Two small bug fixes and a Korean script update

    Korean Language Script has been updated! Bug Fix 1 : When learning the GEO song from Georgia, talking to her while she is whistling will cause the song to become unlearnable. This was previously worked around by exiting the room and talking to her again. With the new fix, talking

  11. Developer post

    Hotfix to revert change affecting RTA / speed running community

    The change where the " player is blocked from leaving until they also learn the song from Zeke " was reverted as to not adversely affect the RTA/speed running community.

  12. Developer post

    Korean localization added!

    Phoenotopia finally supports the Korean language! Major thanks to Solarias and the Smilegate LQA team for making it happen. A few additional things have also been added: - menu reorganization ("Accessibility Options" menu split into "Preferences" and "Difficulty Options") - Rewor

  13. Developer post

    Update Notes for April 21st, 2021

    Game build is now updated to v1.2.7. The major wins for this update are script improvements, releasing of the soundtrack to the app store, and *almost* steam community items! Major thanks to the "PLAY on Words" team for huge edits and polish to the Chinese script . See the detail

  14. Developer post
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  16. Developer post

    Update Notes for 2021 March 12

    The main feature of this update is that a MAC build is now available. Other changes include: - various fixes to levels (fixing various visual, tiling, and collision errors) - ending credits song extended to last entirety of credits - a few grating sound effects reworked - slight

  17. Developer post

    Experimental Branch Update

    The "experimental branch" has now been updated to include the WIP Korean translation. (Note, It's also v.1.2.4 now)

  18. Developer post
  19. Developer post

    [Optional] older build of the game (v1.2.1) now available through BETA branch

    I've received reports that the newest build v 1.2.3 of the game gets slower performance for some, so I'm making available the previous build (v.1.2.1) through Steam's BETA feature.

  20. Developer post

    Update Notes for Feb 23, 2021

    This update brings the game to version 1.2.3 - main character reworked to use a "variable" update step. This will improve general smoothness of the character and environment. - when shooting crossbow with the mouse, if the player doesn't move, the subsequent crossbow shot will ai