Tales from Zilmurik

Corfaisus · Zilmurik Publishing Co.

Released
Oct 1, 2020
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 3/26/26

    Small update this time, which includes the following: Weapon Break status native to the Sword class of weaponry now disables monster attacks that utilize weapons (axes, swords, etc.). Bank of Alimena has opened up, allowing you to store up to 9,999,998 GP and accrue interest on y

  2. Developer post

    Patch Notes 3/15/26

    Been taking all the new feedback (as well as reading over some of the old) and making changes accordingly. Today's patch includes: 1. Efforts have been made to clarify some unclear doorways. 2. Arena stores now require completion of different brackets to shop from with an increas

  3. Developer post

    New Addition: Quest Log

    A quest log has been implemented into the game so players can keep further track of where they are meant to be. Any time a new quest has been started, a character in the screen will become opaque. Before such quests have been started, the character will be semi-transparent and wi

  4. Developer post

    Mages Guild Revamped & Mapping Tips

    On a whim, I decided yesterday to spruce up the old Mages Guild colony to help not just beautify it, but also space it out better. Whenever I'd walk through the design from 2013-2020, there would be these awkwardly empty areas that would simply scream "fill me!" So why not, right

  5. Developer post

    Combat System Corrections

    Over these past few months, I've returned to RPG Maker 2003 and discovered a heartbreaking aspect of its programming - one that had crippled the battle system I'd brainstormed and polished to a degree of complexity I've yet to see in any other games designed using the program: th

  6. Developer post

    THE LOREMASTER

    For the better part of a month, I've been writing out enough lore to fill a library (or - rather - every library in Eylin), and at long last, it's finally ready for release. For those who have wanted to know more about the world in easily digestible chunks (and I know you have):

  7. Developer post

    Ternotris Revised

    For those plucky adventurers who explore the entirety of Eylin and are left wanting more, this most recent update opens up a whole new view of Ternotris. Anyone who's gotten around to seeing this place previously (since the 2020 release) would recognize it as this: But you see, I

  8. Developer post

    Three Months Remaining...

    It's hard to keep track of all the changes that have taken place since the last update, but I'll try to recount as many as I can remember. I've been going through and revamping numerous areas to improve their appearances as well as their gameplay. Because there's such a wide rang

  9. Developer post

    Twenty Years of Zilmurik

    As of June 2025, Tales from Zilmurik will have been in development for twenty years. Twenty years of unwavering dedication to reach where it is now. In the latest update, these changes were made: ♦ The overworld has been vastly improved upon to add small detail and flourish with

  10. Developer post

    Who's That Guy?!

    As Tales from Zilmurik creeps into its 20th anniversary of development, I've been making some pretty wild changes to the game. Some of you may have already noticed that places such as the Forest Path (and its accompanying mine) and Lefarnius look and behave quite different. Don't

  11. Developer post

    Changes: Inn Pricing & Jail Time

    "Ignorance of the law is no excuse." "If you can't do the time, don't do the crime." We've all heard these sayings before, and they're totally true. With today's update, the long arm of the Eylinian law is cracking down on the most egregious of criminals: sleepers. All around the

  12. Developer post

    Update: Piano & Name Changer

    Today's update makes two small changes to how you - the player - can experience Tales from Zilmurik. The first (and most notable) is that all pianos around Eylin (except for the ones already in use) can be played with the keyboard's following keys: 1, 2, 3, 4, 5, 6, 7, 8, 9, - an

  13. Developer post

    Release: Lefarnius Foraging Guild!

    Another month, another sizeable update for the Tales from Zilmurik! If you've ever walked past the farmland on the western end of Lefarnius and thought "I wish I lived there," now you're in luck! The doors have swung open and the scent of freshly picked berries fills the air. Del

  14. Developer post

    Release: Dwarven Stronghold & Mining Guild!

    The side of a cliff along a swampland just opened up and fresh minecart rails have been laid down. This can only mean one thing: the dwarves are afoot and they're looking for gold! Embark with me as I ride the rails into this mysterious and industrious land. The hills are alive w

  15. Developer post

    Emergency Patch 1/13/24

    A bug was found by reviewer Tsamaris that I just found out about. I've put out a patch that addresses this issue. Thank you for your patience on this matter.

  16. Developer post

    Mini Map Tweak (Oct. 1st)

    • Crosshair indicator for your current destination. This has been implemented to further assist players who might skip dialogue or may be returning after not playing the game for a few months/years. Debating on including additional blips for optional quests the player is currentl

  17. Developer post

    In Pursuit of Clarity

    Over the past few years, I've received some strong critique concerning the language and direction of the game and I intend to fully address them with the next batch of updates. I've already made sizeable changes to the core game by means of: • Removing backstory segments from Ali

  18. Developer post

    7/14/22 Treasure Hunter Update

    A small handful of changes have been implemented. • Regions near Rune Slab treasures give "The Rune Slab glows..." hints. • Sunset Shrine switch tiles activate by action instead of hero contact. • Spirits in the Sanctuary of the Departed can be spoken to. • Yilphruk recruits at l

  19. Developer post

    6/7/2022 Change Log

    • NPC has been added to Darunmus to point the player to the combat tutorial in Alimena. • Tutorial NPC in Alimena has had a "Spells" option included to further educate the player. • NPC has been added to Caldinasus to point the player to the caverns that lead to the sorcerer as w

  20. Developer post

    5/5/22 Update

    Some small changes have taken place to aid new players into the game. • Stats of some heroes simplified; better reflect endgame averages. • Save included in the Sanctuary of the Departed.