Released
Jul 28, 2023
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Neongarten released!

    Hello! Today, I'm releasing my latest creation onto Steam! Neongarten is a roguelike "city block" builder where buildings are piled on top of each other in complete disregard or safety, decency, or regard for anything but profit. But there is profit to be made! Buildings will pro

  2. Developer post

    Moondrop Soundtrack released

    Hello all and happy new year! I'd like to thank everyone that's played and enjoyed Moondrop. My quirky little genre mashup has come a long way from the initial Seven Day Roguelike Challenge. As a small thanks, I'm releasing the soundtrack on Bandcamp for free. Feel free to grab a

  3. Developer post

    Moondrop - Full Release!

    The full version of Moondrop is now out!* Here's the latest set of changes: - Added in the Sunny Trail artwork, decals, and trees. - Added in a Fox Shell Game puzzle for the Sunny Trail. - All Sunny Trail puzzles (and so **all** puzzles) now have a second level of difficulty if e

  4. Developer post

    Last Sale before Price Increase

    Hello all! Progress continues! I'm most of the way through programming the last of the trail puzzles for the Sunny Trail, and the game is still on pace to release at the end of July. The plan has been to increase the price of Moondrop from $10 to $15 once the game gets out of Ear

  5. Developer post

    New Moonroof Studios game: Within a Dead City

    I've been part of this cool game dev project called Tiny Mass Games since the beginning of 2023. We're trying to create small, polished games in a short development cycle. It's been tons of fun so far! If you like my work on Moondrop, you might also enjoy Within a Dead City, a ti

  6. Developer post

    Dev update - Early Access Exit Update

    Small development update! At the beginning of the year, I planned to have Moondrop exit Early Access by the end of this month. Six months later, I'm a little behind schedule! I'm updating the official release date to be in mid-to-late July. I'll use the extra time to create more

  7. Developer post

    Version 1.5 - The Damp Trail

    The Damp Trial is now ready for exploration! This trail includes the world-famous (lol) fishing puzzle, the less-famous river puzzle, and the brand-new lilypad puzzle. New rooms featured on the damp trail include tiny little frog ponds and sunken treasure chests that hold the key

  8. Developer post

    Version 1.4.2: Bug fix update

    This is a minor patch that addresses some bugs and player feedback. -- Upgrading the iron ax now results in a golden ax, as intended -- Fixed some aspect ratio malarkey that was cutting off portions of the UI in fullscreen mode. -- Limited target frame rate to 60 FPS -- Removed s

  9. Developer post

    Version 1.4 - The Shady Trail

    The 1.4 Update adds a new mountain trail, the Shady Trail, to the lineup. The Shady Trail focuses on the darker and spookier side of the woods. That's not to say it can't be cozy, though! Fireflies will light your way through the dark forest, leading you to new treasure. The dark

  10. Developer post

    Finally, Moondrop has more than one achievement

    The recent 1.3 introduced Challenge modes for players that have reached the summit in a normal game. This small update adds on Steam achievements for each of those Challenges - Daily Wither, Bomb Rocks Everywhere, and No Village Bonus. Additionally, there is a fourth achievement

  11. Developer post

    Version 1.3: The Dry Trail now released

    The first major content update, the Dry Trail, is fresh out of the oven! This update has a whole slew of shiny new content to check out, including the eponymous Dry Trail. Until now, there's only been a single 'type' of mountain trail that players could go visit. The long term pl

  12. Developer post

    Patch 1.2 released

    The new patch adds full controller support to Moondrop. Additionally, you can now remap controls by going to the title screen and going to the Settings menu. This patch took a little bit longer to come out than I expected (6 weeks instead of 2). I blame the remappable controls fo

  13. Developer post

    Patch 1.1 released!

    It's been a little over two weeks since launch, and I've been hard at work incorporating your feedback! Two of the biggest issues, the short farm day and the lack of daily saves, have been fixed. Thanks to everyone who commented and left suggestions - I couldn't address everythin

  14. Developer post

    Moondrop releases into Early Access

    It's been a wild development journey, but I've made it to release! Moondrop is now available on Steam for Windows. Early Access is a wonderful program, and it means that I'm far from done with the game. I'll be adding in new puzzles, perks, and potions, new magic items and NPCs,

  15. Developer post
  16. Developer post

    Dev stream and fireside chat

    A couple runs of Moondrop played by Josh, the game's developer. Ask me anything during the stream.