Update 03-04-2023
General bug fixes
General bug fixes

LudosityFair Play Labs · GameMill Entertainment
General bug fixes
General bug fixes
Added support for Epic version invites
Added support for Epic version invites
General bug fixes
General bug fixes
General Rocko joins the battle as a DLC character! Balance Universal Crowdpush speed reverted Royal Woods Cemetery Blastzones and camera zoom now the same as competitive stages Added to competitive stage rotation Sewers Slam Added to competitive stage rotation Harmonic Convergenc
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Balance
General Bug Fixes
General Bug Fixes
General Hugh Neutron joins the battle as a DLC character! Balance Universal Reworked interaction calculations to ensure consistent outcomes RPS Neither player suffers any hitlag whatsoever Base stun frames increased from 30 to 60 Percentage penalty multiplier decreased from 0.5 t
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General You asked and we delivered! Brawler voiceovers are here! |Enjoy the quips and grunts of your favorite brawlers as you play! Get ready for chaos as ITEMS crash into Nickelodeon All-Star Brawl!. Turn the tide of the battle as you grab, hit and throw all new items that appea
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General Jenny “XJ-9” Wakeman joins the battle as a DLC character! Fixed a Toph bug that didn’t showed the Charged VFX Fixed a Powdered Toast Man bug that showed the charged croutons VFX in the results screen Added reset position feature in Training. Arcade timer is now cumulative
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General Fixed arcade mode player select screen Fixed issue when the Profile button wasn't reachable from the Lobbies button in the online menu
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General Fixed a bug where certain recoveries would lose momentum if used the first frame after leaving the launch state Fixed a bug where April’s recovery couldn’t be controlled Removed the character and stage select timers in online lobby matches Fixed bug that caused the specta
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General Implemented improvements to rollback netcode handlers. This should reflected as a more stable online experience Added the option to play versus another player in Training Mode when two controllers are connected. A new option was added to have CPU vs CPU in local matches F
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Aerial Down Strong
Gameplay updates explained
General Shredder joins the battle! New Stage available, Double Dare! Added a message that notifies players of when one of their replays is no longer compatible with the current version of the game Loading optimizations were applied for the menus on all platforms, menus should loa
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Gameplay updates explained
With the strong prevalence and potential reward of reaction tech chasing (rtc) in the current meta, some major buffs were deemed necessary for the defensive options; while it should remain a disadvantage, it shouldn’t be to the extent that follow-ups are almost guaranteed with minimal effort. The hope is these changes to both the wait before a movement takes place & a decrease in the time it takes for an action will be enough to balance the scales.
General Added Sweet Dreams as a legal stage for competitive matches. Fixed issue where character images would show a white box behind them. Fixed an issue that made The Flying Dutchman’s Ship stage show visual errors. Fixed issue that created an invalid state where players had to
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General Garfield joins the battle! Some people hosting tournaments were having issues with constantly having to press the spectate button as soon as a match finished, so that their audience could watch the match, so we implemented an auto spectate feature that should fix this pro
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General After many requests for alternate looks for characters in the game, we are happy to announce that alt costumes have been added for all characters! Separated hitboxes across the cast to allow for proper interpolation Fixed an issue with the second stick that caused the wro
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We'd like to offer a massive thanks to the Nickelodeon All-Star Brawl community for your support and for brawling with your favorite Nickelodeon characters! We're still hard at work on the game (new FREE alternate character skins coming soon!), but we hope you will consider nomin
We'd like to offer a massive thanks to the Nickelodeon All-Star Brawl community for your support and for brawling with your favorite Nickelodeon characters! We're still hard at work on the game (new FREE alternate character skins coming soon!), but we hope you will consider nominating the game for the Better with Friends Steam Award!
In case you're unfamiliar, Nickelodeon All-Star Brawl is a platform fighter from the creators of Slap City starring your favorite Nicktoons like SpongeBob SquarePants, Aang and Toph from Avatar: The Last Airbender, Leonardo, Michelangelo, and April O'Neil from Teenage Mutant Ninja Turtles, and many other animated Nickelodeon characters. Every character has a distinct fighting style inspired by their personalities. We think it's a good fit for the Better with Friends award thanks to its bombastic local and online multiplayer, which features rollback netcode.
If you have a good time playing Nickelodeon All-Star Brawl with your friends, then please consider giving the game a nomination!
General Fixed an issue that prevented users from joining private lobbies, even when they inserted the correct lobby id. Private lobbies ids are now hidden by default, and can be toggled to become visible. Rearranged character select screen so series with multiple characters will
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Gameplay updates explained
Thank you everyone for all the support and feedback, we are listening and we are trying to address as many issues as soon as possible, as well as evaluating improvements and features suggested. Please keep the feedback coming! We are constantly trying to improve the game and want
Thank you everyone for all the support and feedback, we are listening and we are trying to address as many issues as soon as possible, as well as evaluating improvements and features suggested.
Please keep the feedback coming! We are constantly trying to improve the game and want to hear what you think. Look for more updates in the upcoming weeks.
- NASB Team
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Gameplay updates explained