Goblin Takes No Argument[s]

ZerojectVinciDaMBQJ

Released
Oct 21, 2020
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

5 posts
Clear
  1. Developer post

    Patch Notes - V0.0.3A

    Patch Notes - V0.0.3A Bug Fixes Health Bar Visual Fixed an issue where the health bar was not accurately displaying the current remaining health of entities. Players can now rely on the health bar to get a precise indication of the entity's health status. Target Prioritization fo

  2. Developer post

    IT IS HERE THE ENGINE UPDATE

    Patch Notes - Update v0.0.2A Engine Overhaul: Transitioned the game engine from Pygame to Unity for enhanced performance and smoother gameplay experience. Creature Changes: Temporarily removed Frozen Goblin and Frozen Troll, as well as Fire Goblin and Fire Troll. These creatures

  3. Developer post

    Some bad News

    We have some unfortunate news to share regarding the update for "Goblin Takes No Argument." Due to various factors, including technical difficulties, we have been advised to release the update as a standalone game instead. The new game will be titled "Ironmark: Kingdoms in Chaos.

  4. Developer post

    UPDATE ON THE NEW GTNA

    Hello Everyone, We are pleased to announce that the development of Goblin Takes No Argument is progressing smoothly. As planned, the game will launch as a beta version on August 1st. While some features, such as the story mode, will not be available during the beta phase, rest as

  5. Developer post

    THE FUTURE of Goblin Takes No Argument[s]

    Hello Everyone, We have some huge news for the Goblin Takes No Argument community. Cutting right to the chase, we have decided to rework, or rather remake, the entire game. So, what is going to change about the game? Everything. Goblin Takes No Argument will still be a Tower Defe