Patch Notes - V0.0.3A
Patch Notes - V0.0.3A Bug Fixes Health Bar Visual Fixed an issue where the health bar was not accurately displaying the current remaining health of entities. Players can now rely on the health bar to get a precise indication of the entity's health status. Target Prioritization fo
Patch Notes - V0.0.3A
Bug Fixes
Health Bar Visual
- Fixed an issue where the health bar was not accurately displaying the current remaining health of entities. Players can now rely on the health bar to get a precise indication of the entity's health status.
Target Prioritization for Towers
- Fixed Issue with towers not targeting the first enemy and just attacked random enemies.
Additions And Improvements
Main Menu Art
- Introduced new Main Menu Art
Exit Game Option
- Added a convenient option to exit the game directly from the main menu.
![Goblin Takes No Argument[s] cover art](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1409570/header_2x.jpg?t=1617959186)