Goblin Takes No Argument[s]

ZerojectVinciDaMBQJ

Released
Oct 21, 2020
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In this retro style tower defence, we have created a short experience for all of you seeking a true Atari-like experience. This is off cause bull___. This was a school project completely made with Python and Pygames. Be sure to give us a grade;)

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Date observedRegionFinal priceRegular priceDiscount
US · USD$0.99$0.99
US · USD$0.99$0.99
US · USD$0.99$0.99

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  1. Developer post

    Patch Notes - V0.0.3A

    Patch Notes - V0.0.3A Bug Fixes Health Bar Visual Fixed an issue where the health bar was not accurately displaying the current remaining health of entities. Players can now rely on the health bar to get a precise indication of the entity's health status. Target Prioritization fo

  2. Developer post

    IT IS HERE THE ENGINE UPDATE

    Patch Notes - Update v0.0.2A Engine Overhaul: Transitioned the game engine from Pygame to Unity for enhanced performance and smoother gameplay experience. Creature Changes: Temporarily removed Frozen Goblin and Frozen Troll, as well as Fire Goblin and Fire Troll. These creatures

  3. Developer post

    Some bad News

    We have some unfortunate news to share regarding the update for "Goblin Takes No Argument." Due to various factors, including technical difficulties, we have been advised to release the update as a standalone game instead. The new game will be titled "Ironmark: Kingdoms in Chaos.