Deios I // Directors Cut

BARCHboi

Released
Oct 17, 2023
Platforms
Last updated
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Updates & announcements

10 posts
  1. Developer post

    Small Patches

    - Changed the early access text to a content warning - Changed some graphics to be in more intune with original inspirations - Fixed crash if certain projectiles were fired and the room changes to not have a character.

  2. Developer post

    Moving out of early access Deios 1.0

    Exciting Milestone: Deios Reaches Version 1.0! Welcome Pilgrims I’m beyond excited to share some fantastic news with all of you— Deios has finally reached Version 1.0 and is moving out of Early Access! It’s been a labor of love, and your support, feedback, and enthusiasm have mad

  3. Developer post

    New Ways of Moving: Gamepad support, Lots of new gun upgrades, OST, Concept art

    I've been hard at work on the game and wanted to share some updates with you: Integrated a dash ability; use the shift key. Added a super jump feature, activated by pressing down. Implemented gamepad support. You can now adjust configurable controls to fit your play style. Introd

  4. Developer post

    Finished the 8 guardians and new saving features

    i'm excited to announce that all eight guardians have now been fully developed. During playtests, I noticed that these guardian fights are a bit challenging, occasionally proving even tougher than some of the starter bosses. While I want to maintain a level of difficulty to keep

  5. Developer post

    New guardians and new weapon upgrade

    I have added in the final guardian of the 8 as well as you can upgrade your gun for a perm damage upgrade. As well as this saves now apply when you die.

  6. Developer post

    Enhanced Gameplay & Visuals, Boss Tweaks, New Gun Parts, and More!

    Fixed an issue where dialogue was not stopping audio when closed. Updated launcher with a refreshed look and added subtle fade text effects. Implemented stage select feature for guardian fights. Adjusted whisper boss behavior to remove player immortality. Removed certain sprites

  7. Developer post

    New guardian stage and general improvements

    - Made Madeon easier to beat - finished a new multi stage whisper tree boss section - New intro graphics - Some new experimental ansi logos are in the start too - New main menu graphics - New cutscenes - fixed dialogue messages when skipped crashed the games - fixed not agreeing

  8. Developer post

    New cutscenes, a operating system introduction, as well as general fixes

    New 2 cutscenes and story is more coherent Dialogue is changed New operating system menu at the start Heaven's staircase no longer causes a crash Overall I'm going to be spending the next 2 months working on this full time trying to get a good chunk of the game completed. I've be

  9. Developer post

    New Stages, New Filter Options, Save / Loading Fixed

    Hell everyone, sorry for the delay in updates. I've had some emotional issues I had to work through that I succeeded in overcoming as well as freelance work that took up my time. I've added the following content into the game... New boss called the devils devourer which features

  10. Developer post

    Audio Settings, Ammo Indicator, Better Gun Stats: Minor Quality of Lifes

    The game now has an indicator that tells you how much ammo you have, and how long until you reload. You can now change the audio settings in the main menu setting. There is now a stage select at the end of the game that goes no where, but foreshadows the new future areas / bosses