Pixel Art - Mash-Up

Vonderbear

Released
Sep 14, 2020
Platforms
Last updated
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Updates & announcements

6 posts
  1. Developer post

    Development Has Stalled

    Due to my current employment, I do not have time to continue the development of this project. While this does sadden me I have gained a lot of experience for future projects. If players enjoy the game and harass me about it, there is potential for me to further develop it in the

  2. Developer post

    Game progress temporarily halted.

    I have been doing a ton of work and added a bunch of new enemies, I am excited to release them soon but i have to finish balancing everything first. That being said I am in the process of moving to a new house and I have been pretty busy getting everything ready to move. As soon

  3. Developer post

    Moving forward & making the game better!

    Hello all and thank you for joining me on the journey. I have been working to add in special attacks and they are not active yet but will be soon. There will be 3 different special attacks that I have added for the player. DOWN + PUNCH, DOWN + KICK, DOWN + SWORD. These are differ

  4. Developer post

    Update 1.2.0.8

    Added reflex rounds. There will be some balance checks for these done soon. Have already played them for hours. Boss enemies buffed. Some changes to boss AI More likely to block your attacks. HP increased to better scale with the player. Crow Enemy No longer as aggressive as it w

  5. Developer post

    Current work!

    Hello! I like to keep everyone updated as I continue to work on Pixel Art - Mash-Up. My goal is always to make new content and add to the experience while making sure everything is fair and balanced for the player while at the same time still challenging. Reflex Rounds Over the n

  6. Developer post

    Update 1.1.9.8

    Bug fix - Removed a visible trigger. Arcade mode - Decreased player start HP - Found it a little too easy. Survival mode - Score doubled. Player Level - Player level now maxed at 10. Can no longer max all skills, making your choices matter. Max Level now displayed in GUI when the