Released
Jan 12, 2024
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    PATCH NOTES v0.4: COMBAT REFORGED

    Control Scheme & Defensive Flow Re-mapped Control Layout: Streamlined input mappings across ground combat and spatial abilities for smoother combo execution. Healing Redesign: Removed stationary channeled healing to eliminate combat pacing hitches. Passive health recovery is

  2. Developer post

    MAJOR REFACTOR UPDATE (Sorry for silence)

    To summarize: The camera, the combos, and the enemies are all reworked from the ground up. There's several new systems in place, for example the style system, the save slots, the upgrading of base stats and the swords leveling system. Dodge and parry have also been remade from th

  3. Developer post

    More patches

    - Fixed overall controller problems when playing with keyboard and mouse. - Fixed bug where the player cant use any controls at the start of a stage. - Fixed aura slash problems with pressing and releasing it, UI for the multiplier on it, and speed. - Fixed rare double dodge stuc

  4. Developer post
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  6. Developer post

    New Graphics and small fix

    - I changed the default graphics to the game, there will be a graphics menu and setting to customize how you want the game to look soon. - The lock on function no longer stays active after all enemies have been defeated in the stage.

  7. Developer post

    Aura Skills hotfix

    Aura slash and Aura slash combo shoot out their attacks again and received a slight buff. Energy wave has been slightly nerfed.

  8. Developer post

    Minor patch

    Small things such as, particle transparency, movement towards your targets when attacking, camera issues and more have had tweaks.

  9. Developer post

    MAJOR COMBAT UPDATE + INVENTORY

    New Directional Attack combos Lunge punch forward north face button Short uppercut backwards north face button Rapid stabbing forward west face button Heavy slam attack backward west face button New Hold hits You can hold the north face button or the west face button for two addi

  10. Developer post

    Minor update vibration control feedback

    Control now vibrates in combat Minor camera adjustments Fixed animations getting stuck when locking off

  11. Developer post

    Mouse and keyboard controls! + Minor bug fixes

    Minor camera adjustments Camera shakes and post process effects should work more consistent now. Hit stops have been removed Menus are a lil more easier to navigate. Key board and mouse controls have been implemented

  12. Developer post

    Version 0.1.2 Polish step update

    Camera logic has all been updated and works as its supposed to. Lock-on management has been redone as well. Dodges have been made longer and work more efficiently. Gravity and jump force has been adjusted. Camera distancing has been adjusted.

  13. Developer post