Frontline: World War II

Frontline: Games Series

Released
Jan 1, 2021
Platforms
Last updated
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Updates & announcements

14 posts
  1. Developer post

    v0.6.5

    ✨ **Image Quality Improvements** 🎥 **Post Processing** (Bloom, Chromatic aberration, Vignette. color grading...) 🛠️ **Unit Balancing** 🐛 **Bug Fixes** Thank you!

  2. Developer post

    Cloud Save

    Greetings, friends! We're excited to announce a new update that brings Cloud Saves to all the Frontline games. All save files will be stored by Steam, meaning your progress will be safe and sound even if you reinstall the game. We also understand that sometimes a fresh start is n

  3. Developer post

    v0.6.3

    v0.6.3 Fixed fog of war disrupting the appearance of movement zones on map Fixed units suppression/retreating Various bug-fixing & tweaks. Thank you!

  4. Developer post

    v0.6.2

    V0.6.2 Various Bug-fixing and unit tweaks (Ammo, Armour deflection, hit chances & support) Thank you friends!

  5. Developer post

    Demo Version

    "Frontline: World War II DEMO Version is now available, Thank you!

  6. Developer post

    v0.6.0

    Minor bug-fixing & balancing Updated deflection/penetration/miss/critical chances Added extra store links Thank you!

  7. Developer post

    v0.6.0

    Friends I try to change the game balancing every year to keep the game-play fresh, this update brings a complete game re-balancing (2022-2023) -Larger units, deadlier combat. -Defender will have a small bonus. -German Units size increase. So far I like it very much, I hope you to

  8. Developer post

    Trading Cards

    Friends, Steam was awesome enough to allow Trading Cards, Wallpapers, and emoticons on all "Frontline Games" Thank you, Enjoy!

  9. Developer post

    v0.4.9-v0.5.6+

    v0.4.9 is here: New Content chapter started: LARGE Map - Battle for Midway! Few improvements Few small tweaks Sound volume tweaks Bugfixing: fixed fire FX causing units to deselect and no longer selectable. UPDATE v0.5.0 Fixed Save-game Fixed Map Crete (AI uiti exiting playiable

  10. Developer post

    v0.4.4

    v.0.4.4-5 Changes: ✔New soundtrack ~ 2h (the old soundtrack will still be available until the next major update in the "Scenarios" section) ✔Fixed & improved the Vfx system. ✔Minor bug fixing and Vfx tweaking. ✔Fixed problems on mission Crete (both mission and scenario are no

  11. Developer post

    New Map

    New map added: "Battle for Yamato" Added SBD-5 (Torpedo) & F4F (2 x 50Kg bombs layout) Bug-fixing, small tweaks Fixed Italian Heavy Mg (incorrect name) Special thanks: Leif Sukhoi Thank you!

  12. Developer post

    v0.4.0

    Friends, I've updated a few "silent" versions in the past few days, here's a list of changes: ✔Damage balancing, Combat is now more lethal for all sides ✔Added tooltip: for unit Perks to better explain unit characteristics. (allied only at this time, the axis tooltip will arrive

  13. Developer post

    v0.1.6

    Game scenarios added: -22 Maps -the player gets to choose his army at the beginning of the scenario and faces off against the full force of the enemy. -Day one DLC added (free) -Extra 10 songs added to the soundtrack Thank you!

  14. Developer post

    Update: v0.1.3

    Friends, the campaign maps have been added: -Africa -Pacific -Europe Hard scenarios are coming next. With a little luck and a lot of coffee, this game just might arrive in time, Cheers, and thank you all!