Released
Nov 16, 2020
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Last updated
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Updates & announcements

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  1. Developer post

    Minor Patch update

    1.1.221 - Fixed Stereo disabled around false even when VOID music does not play. - Fixed Inavlid Parser off setting the Shrimp's orientation and fixed his death sounds playing even after completing the puzzle - Level 8 Fix - Added Teaser of next update on the menu screen

  2. Developer post

    Forgiveness Update Phase 2 (Light Edition)

    Next big update is here! It's a good day to be a shrimp! (Well if you aren't doing a crazy ritual ofc) I got myself a new PC late NOV of 2024. Mid December I got my PC setup with all my programs ready and set. Now I am back and able to post Updates to SHRiMP at a BETTER pace. I c

  3. Developer post

    1.1.2104

    1.1.2104 - Audio Setting fix on VOID Music slider not working - Level 17 fix - Fixed Music randomly resetting - Music Volume preference now saves instead of being reset every level This should be the last bug fix patch for the month. I will now focus on Phase 2 of the Forgiveness

  4. Developer post

    Bug fixes and Audio Settings!

    1.1.2103 - Added Audio Settings (This does pause the menu screen when backing out, but I will provide a fix to that in the next patch) - Level 20 fix of not being able to play dead - Level 8 Checkpoint Fixes - Fixed Portal Loop Sequence - Aporian Ruin Ambience not playing - Breac

  5. Developer post

    Patch 1.1.2102

    - Buffed Air Control for Endurance and Relinquish - Level 8 Fixes - Level 10 fixes - Checkpoint Fixes for levels 6 and 9 - Improved Ice Cube Dragging Mechanics

  6. Developer post

    Level 5 Fix

    Level 5 has been fixed as the Forgiveness Machine Sequence was not being triggered as complete. That is now fixed

  7. Developer post

    Forgiveness Update Ver. 1.1.21 (Phase 1)

    Forgiveness Update (1.1.21 Phase 1) Patch notes - 10 new VOID Tracks - 10 new GHOST Tracks - Added new Level Intros - New Forgiveness Machine Model and NEW activation Sequence - Added Ice Slip animation when walking on Purple Ice - Added Ice Slip sounds when walking over purple i

  8. Developer post

    Patch 1.1.202

    Patch that fixes Level 20 with Sobriquet There is a major BUG on level 8 when you turn the corner on the right after heading up the steep road where the Dog house is. That will be fixed on the next update as I am way too deep in the middle of changing up certain system and adding

  9. Developer post

    Patch 1.1.201

    Small patch - Sobriquet Store fixes - Breach Point Fixes - Fixed Sobriquet falling off Gondola on Level 19

  10. Developer post

    Relinquish Update - 1.1.2

    Relinquish Update 1.1.2 - Added New Difficulty "Relinquish" - Added Level Difficulties "Casual" and "Endurance" - Added Studio Intro - Added Different double jump animations and hard land animations - Changed Default walking animation to a new and improved one - Added a footstep

  11. Developer post

    1.1.183

    - Fixed Sinner Ending - Optimization on Quit Game so it can quit faster - Stereo's lights are now on at the start of levels if level starts with music playing

  12. Developer post

    Update 1.1.182 - Improved Visual Feedback and other changes

    Patch Notes: - Fixed Wall latching not working on certain walls for levels 10 and 11 - Fixed Level 16 not being able to be completed on Sinner - Added Play/Pause button in Stereo Menu - Added Volume Mechanic to Stereo - Added Animation to SHRiMP when pulling out/putting up the st

  13. Developer post

    1.1.181 - Minor Fixes

    Patchnotes: Fixed False Car keeping festive hat on Fixed some Portals Showing "Collect all cars" message when it shouldn't Note: The quit game button has been disabled for "4-6" seconds as a safe guard. Quitting the game to fast while the game loads your saved game could cause a

  14. Developer post

    1.1.18 - UI Update

    Patch Notes: - Overhauled UI when buying skins/helmets - Breeze Menu now shows total codex stones - 5 new VOID Tracks - 2 additional tutorial levels. One for the interface and another that shows all items you interact with - Overhauled Level Selection Screen for Tuts and Campaign

  15. Developer post

    Winter Event!

    1.1.172 includes the Winter Event. Here are all the items: All items are obtainable in the Winter Event. Here is a quick rundown of what's in this update You can now customize the eyes of the Shrimp New Endurance Selection Screen Added Skin Variant System which shows on the new G

  16. Developer post

    Anniversary Update!

    Patch Notes: Adds new Fauna Boatbugs Adds new track "Boat March" Added "Update Highlights" to menu Buffed Codex to Rune Conversion Fixes with analyzing cars in the Gauzz Machine Fixed song playing at the intro of Level 5

  17. Developer post

    1.1.17: The First Half

    I had to split this update into two parts. This first part includes the following Added Fauna Added Objectives Screen (Can be seen using the Breeze Menu) Re-worked the ambient system to a new and more immersive one (Classic Ambience can be ticked on in Preferences) Added Breach P

  18. Developer post

    1.1.162

    Fixes on the index and analyzing Added a SOB statue on the menu to tease the next major update

  19. Developer post

    1.1.161 Hotfix

    Quick fix on the Chromatic Splitter's Sinnoid Conversion not converting properly

  20. Developer post

    1.1.16 (Gnosis of Zentroa update)

    Hey everyone, been without a PC for a month but got it working again. I decided to cut content from this update and put it into the next one. There is still plenty of new content in this update! Here are the patch notes: - Fixed reset to checkpoint being enabled on certain levels