Released
Nov 18, 2021
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Small Update

    This is a small update with two adjustments while I work on a larger update. - The way data is stored has been completely refactored to fix a rare "crash on start" bug. - The skull photo objective has been temporarily removed due to a bug preventing the objective from being compl

  2. Developer post
  3. Developer post

    Summer Update Released to All

    Hi Everyone! The update with a number of new features and fixes is now available to all. Thanks for feedback in BETA. I'll be reviewing feedback on this new version and expanding the dog companion with some new features soon, but wanted to get this out in time for the Steam VR ev

  4. Developer post

    Summer Update Available in Public BETA

    Hi Everyone! The update with a number of new features and fixes is now available in the public BETA branch. To try it out, opt in to the BETA via Steam. I'll be reviewing feedback on this new version and expanding the dog companion with some new features, but wanted to get this o

  5. Developer post

    DevLog: New Rooms and Development Update

    Work continues on the update. 80% of the new features are done, but there are quite a few tweaks/bugs that I am making as I playtest, so still several weeks away from BETA testing. New Rooms The update will include two new room types which are now complete. These include an infir

  6. Developer post

    DevLog: Development Update and Pet Companion

    Happy Spring! Development of the new update is progressing nicely. Collapsible walls that reveal secret passageways and the new artifact perks are complete and working well. Before I tackle the AI stealth mechanics and new rooms, I wanted to work on Schnitzel and make him an opti

  7. Developer post

    DevLog: Collapsible Walls and Artifacts

    I thought I would update the community about what I am working on for the next update. There are actually several things going into the next release, but today I'll focus on what I am tackling this month. Collapsible Walls I am coming up with a plan to make iterative improvements

  8. Developer post

    Toggle Grab and Helmet Features

    Early Access Launch Version 0.958 Thank you so much for supporting the Early Access version of the game. This is a solo developed title and I am very interested in feedback and ideas. Feel free to participate in the Discord or post something in the Steam discussion forums. When I

  9. Developer post

    Update Notes for Version 0.955

    Early Access Launch Version 0.955 Thank you so much for supporting the Early Access version of the game. This is a solo developed title and I am very interested in feedback and ideas. Feel free to participate in the Discord or post something in the Steam discussion forums. When I

  10. Developer post

    Update Notes for 12/14

    This is a small patch with only one change. The "destroy radio" objective has been temporarily removed as some players had problems completing it. This will be re-added in the future when some additional objectives are added for upcoming additional rooms (infirmary, bathroom, etc

  11. Developer post

    Update Notes for Version 0.950

    Early Access Launch Version 0.950 Thank you so much for supporting the Early Access version of the game. This is a solo developed title and I am very interested in feedback and ideas. Feel free to participate in the Discord or post something in the Steam discussion forums. When I

  12. Developer post

    Update Notes for Version 0.947

    Early Access Launch Version 0.947 Thank you so much for supporting the Early Access version of the game. This is a solo developed title and I am very much interested in feedback and ideas. Feel free to participate in the Discord or post something in the Steam discussion forums. I

  13. Developer post

    Update Notes for Version 0.946

    Early Access Launch Version 0.946 Thank you so much for supporting the Early Access version of the game. We are very much interested in feedback and ideas. Feel free to participate in our Discord or post something in the Steam discussion forums. I am reading all the review feedba

  14. Developer post

    Updates Notes for 0.945

    Early Access Launch Version 0.945 Thank you so much for supporting the Early Access version of the game. We are very much interested in feedback and ideas. Feel free to participate in our Discord or post something in the Steam discussion forums. I am reading all the review feedba

  15. Developer post

    Game Update / Plans

    Hi Everyone, First of all, thanks for supporting the game in Early Access and your patience while we continue to improve the game. There are definitely things that need to be improved and polished, and those are being worked on which is why this is in Early Access. Its encouragin

  16. Developer post

    Updates notes for 0.944

    Early Access Launch Version 0.944 Thank you so much for supporting the Early Access version of the game. We are very much interested in feedback and ideas. Feel free to participate in our Discord or post something in the Steam discussion forums. If you encounter any bugs, send th

  17. Developer post

    Surrender Bug Fix

    Hi Everyone, Well, had a few bumps for launch day and apologize for the trouble. The biggest issue reported has been that your character immediately surrenders as soon as they get into the dungeon. This should be resolved with this fix. This was due to the way the controller posi

  18. Developer post

    Oculus Quest and Virtual Desktop Issues

    Hi. If you are using Virtual Desktop with the Quest you will have to make sure you do a few things. Otherwise, the game will not run or the controls will not work correctly (you will automatically surrender and cannot move correctly). 1. Make sure you are using a roomscale bounda

  19. Developer post

    Gameplay Overview Video

    With the game launching into early access in only a few days, I wanted to share a special video I produced that really goes over the gameplay and features in the current release. If you are not sure the game is for you, check out the video. It has a lot of footage and an overview

  20. Developer post

    Early Access Release on November 19!

    I am happy to announce the Early Access version of the game will be released on November 19! Thanks for your support and patience! A new trailer and screenshots are available on the Steam page if you have not seen them yet and a complete press/media kit is available at The user m